Releases: eliemichel/OpenMfxForBlender
OpenMfx for Blender - v0.16.0
NB The DEBUG version is much smaller than a true release.
Dependency revision: svn up -r63009
Changelog
- Sync with the new version of OpenMfx
OpenMfx for Blender - v0.15.0 - RC1
OpenMfx for Blender - v0.14.0
This version of the OpenMfx branch is based on Blender 2.93 LTS.
(I'll be happy to share here a linux build if you create one)
Note about the MacOS build: This build is not signed. To open it, control + click on the app and control + click on “Open”. Click “Open” in the dialogue that appears.
Changelog
- Rename OpenMeshEffect into OpenMfx in code and UI
- Rename Vertex into Corner
- Rename "FaceCounts" attribute into "FaceSize"
Contributors
@eliemichel
@tkarabela
Thanks @JohJakob for the MacOS build!
Open Mesh Effect for Blender - v0.13.0
(I'll be happy to share here a linux/mac build if you create one)
Changelog
- Rebase onto Blender 2.93 LTS
Contributors
Open Mesh Effect for Blender - v0.12.0
Plugins
Example of plugins that can be used with this branch:
Changelog
- Improve overall stability
- Rebase onto ongoing 2.92
- Make it possible to use extra inputs, either for their geometry or for their transform (loc/rot/scale)
- Makes parameters animatable
- Add attribute request mechanism
- Make parlty compatible with curve inputs
Contributors
Open Mesh Effect for Blender - v0.11.0
Available for Windows 64bit only. Feel free to share binaries if you build it for other plateforms. Linux is coming eventually but I don't own a Mac.
Plugins
Example of plugins that can be used with this branch:
Changelog
- Clean up code base
- Fix crash when the same effect is loaded several times
- Handle the kOfxIsIdentity action to avoid running pass-through effects
- Fix issues for GCC
- Add a nightly alternative version based on current master (2.92) rather than LTS (2.83)
Contributors
PS: @tkarabela could you build a version for linux? :)
Open Mesh Effect for Blender - v0.10.0
Available for Windows 64bit only. Feel free to share binaries if you build it for other plateforms. Linux is coming soon but I don't own a Mac.
Plugins
Example of plugins that can be used with this branch:
Changelog
- Remember parameter values when reloading plugin.
Open Mesh Effect for Blender - v0.9.0 RC1
Available for Windows 64bit only. Feel free to share binaries if you build it for other plateforms. Linux is coming soon but I don't own a Mac.
This is a Release Candidate, which means we need feedback in the issues before releasing a more stable version.
Changelog
Most changes come from the evolution and support ot the new draft of Open Mesh Effect https://openmesheffect.org/
- More efficient (avoid copying data when not needed)
- Feed vertex color and UVs, read back UVs
- Save modifier settings in blend files
- Much more stable, even if unstability is still to be expected.
Open Mesh Effect for Blender - Preview 2
Preview build of commit cde6162 (September 11).
Available for Windows bit only. Feel free to share binaries if you build it for other plateforms.
Changelog
- Add a plug-in selector, to support plug-in binaries with several plug-ins (a.k.a. "assets") in them:
- Fix relative path issue: When loading ofx plugin from a saved scene, it was trying to feed a relative path, which made the loading fail.
Usage
Open Mesh Effect for Blender - Preview 1
Preview build of commit eb6a1a5 (September 6).
Available for Windows and Linux 64 bit only. Feel free to share binaries if you build it for other plateforms.
Audience
This is an early version targeting:
- People who want to give it a shot. You might try with the VCG-based Convex Hull plug-in.
- People following the Plug-in programming guide of Open Mesh Effect.