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Releases: eliemichel/OpenMfxForBlender

OpenMfx for Blender - v0.16.0

06 Nov 14:21
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Usage instructions

NB The DEBUG version is much smaller than a true release.

Dependency revision: svn up -r63009

Changelog

  • Sync with the new version of OpenMfx

OpenMfx for Blender - v0.15.0 - RC1

14 Sep 16:32
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This is a pre-release

Changelog

Integration of @YassineMankai 's work.

OpenMfx for Blender - v0.14.0

13 Jun 12:23
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This version of the OpenMfx branch is based on Blender 2.93 LTS.

(I'll be happy to share here a linux build if you create one)

Note about the MacOS build: This build is not signed. To open it, control + click on the app and control + click on “Open”. Click “Open” in the dialogue that appears.

Changelog

  • Rename OpenMeshEffect into OpenMfx in code and UI
  • Rename Vertex into Corner
  • Rename "FaceCounts" attribute into "FaceSize"

Contributors

@eliemichel
@tkarabela
Thanks @JohJakob for the MacOS build!

Open Mesh Effect for Blender - v0.13.0

08 Jun 12:31
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(I'll be happy to share here a linux/mac build if you create one)

Changelog

  • Rebase onto Blender 2.93 LTS

Contributors

@eliemichel

Open Mesh Effect for Blender - v0.12.0

04 Feb 19:50
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Plugins

Example of plugins that can be used with this branch:

Changelog

  • Improve overall stability
  • Rebase onto ongoing 2.92
  • Make it possible to use extra inputs, either for their geometry or for their transform (loc/rot/scale)
  • Makes parameters animatable
  • Add attribute request mechanism
  • Make parlty compatible with curve inputs

Contributors

@eliemichel
@tkarabela

Open Mesh Effect for Blender - v0.11.0

25 Oct 08:57
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Available for Windows 64bit only. Feel free to share binaries if you build it for other plateforms. Linux is coming eventually but I don't own a Mac.

Plugins

Example of plugins that can be used with this branch:

Changelog

  • Clean up code base
  • Fix crash when the same effect is loaded several times
  • Handle the kOfxIsIdentity action to avoid running pass-through effects
  • Fix issues for GCC
  • Add a nightly alternative version based on current master (2.92) rather than LTS (2.83)

Contributors

@eliemichel
@tkarabela

PS: @tkarabela could you build a version for linux? :)

Open Mesh Effect for Blender - v0.10.0

23 Sep 23:08
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Available for Windows 64bit only. Feel free to share binaries if you build it for other plateforms. Linux is coming soon but I don't own a Mac.

Plugins

Example of plugins that can be used with this branch:

Changelog

  • Remember parameter values when reloading plugin.

Open Mesh Effect for Blender - v0.9.0 RC1

21 Jun 14:58
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Available for Windows 64bit only. Feel free to share binaries if you build it for other plateforms. Linux is coming soon but I don't own a Mac.

This is a Release Candidate, which means we need feedback in the issues before releasing a more stable version.

Changelog

Most changes come from the evolution and support ot the new draft of Open Mesh Effect https://openmesheffect.org/

  • More efficient (avoid copying data when not needed)
  • Feed vertex color and UVs, read back UVs
  • Save modifier settings in blend files
  • Much more stable, even if unstability is still to be expected.

Open Mesh Effect for Blender - Preview 2

11 Sep 20:26
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Preview build of commit cde6162 (September 11).
Available for Windows bit only. Feel free to share binaries if you build it for other plateforms.

Changelog

  • Add a plug-in selector, to support plug-in binaries with several plug-ins (a.k.a. "assets") in them:

Asset selector

  • Fix relative path issue: When loading ofx plugin from a saved scene, it was trying to feed a relative path, which made the loading fail.

Usage

See instructions in the README.

Open Mesh Effect for Blender - Preview 1

10 Sep 13:04
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Preview build of commit eb6a1a5 (September 6).
Available for Windows and Linux 64 bit only. Feel free to share binaries if you build it for other plateforms.

Audience

This is an early version targeting:

Usage

See instructions in the README.