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Friday Night Funkin' - Psych Engine Organized

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A fork of Psych Engine based on 0.7.3.

Do you guys like 0.7.3? Well, I do! Do you hate having to remove all the unneeded files? Well, I do too. So I did something about it! I made a Psych Fork that removes and cleans unneeded assets, classes, and files! Note, this fork is made with my use in mind, and while others can use it, it might not cater to everyone! This is a Psych Engine fork and nothing more, I'm not advertising this as a brand of any sort; nor am I requesting any form of credit.

Changes:

  • Removed unneeded Stage classes
  • Ran all images through oxipng for optimal image quality and performance
  • Utilized Funkin Packer to combine/merge assets for easier use
  • Deleted any unneeded files/assets
  • Repathed folders to keep things organized. Shared folder is removed.
  • Reduced Deprecation Warnings
  • Removed unneeded files in Art folder in Root folder
  • Organized menu folders
  • Accurate FPSCounter class, displays GC memory along with normal memory
  • Press "T" to change the song length from displaying the time like "64.09 / 102", to show "1:04 / 1:42" in ChartingState
  • Pressing Shift + Enter in FreeplayState opens the song in the ChartingState, like how it did in 0.6.3. Press ACCEPT to enter Playstate just how the ChartingState would usually do.

Installation:

  • Refer to this list of libraries to install.

Psych Engine Credits:

  • Shadow Mario - Programmer
  • RiverOaken - Artist

Special Thanks:

  • bbpanzu - Ex-Programmer
  • Yoshubs - Ex-Programmer
  • SqirraRNG - Crash Handler and Base code for Chart Editor's Waveform
  • KadeDev - Fixed some cool stuff on Chart Editor and other PRs
  • iFlicky - Composer of Psync and Tea Time, also made the Dialogue Sounds
  • PolybiusProxy - .MP4 Video Loader Library (hxCodec)
  • Keoiki - Note Splash Animations
  • Smokey - Sprite Atlas Support
  • Nebula the Zorua - some Lua reworks
  • superpowers04 - LUA JIT Fork

Note that all of the credits are as of the version of Psych it is forked from.

Psych Organized Credits:

  • SquidBowl/TINKATONK - "Director", did all of the editing of base 0.7.3 Psych
  • Skruyo - Provided the accurate FPSCounter stuff... how neat!
  • Cobalt - updated main.yml for Actions stuff

About

A fork of Psych Engine 0.7.2, by Shadow Mario, and forked by SquidBowl.

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