Skip to content

Releases: epidemicz/Pause

Release 1.0.5

28 Oct 01:00
Compare
Choose a tag to compare

Updated for 3.7.1

  • Day/night cycle should be getting paused again

Installation Notes
Please make sure you don't have any previous Pause mods installed.
Unzip the dll into your ([SPT]\BepInEx\plugins) folder

Release 1.0.4

17 Oct 01:50
Compare
Choose a tag to compare

Updated for SPT-AKI 3.7.0

Installation Notes
Please make sure you don't have any previous Pause mods installed.
Unzip the dll into your ([SPT]\BepInEx\plugins) folder

Epi-Pause-1.0.3

28 Aug 02:37
Compare
Choose a tag to compare

This release includes some changes to prevent issues people have been experiencing with disappearing corpses and hit detection breaking, which seem to be related to ragdolls.

  • As part of the work around, bot players will now be invisible while paused, but their guns will remain. This is intended for now.
  • Heavily tested with the Visceral Bodies mod for compatibility

Epi-Pause-1.0.2

17 Aug 03:23
Compare
Choose a tag to compare
  • Added support to pause day/night cycle
  • Added a build compatible with SPT-AKI 3.5.8

Installation notes

Mostly the same as before, just unzip the copy of Epi-Pause.dll from the version folder according to the SPT-AKI version you are running.

SPT-AKI 3.5.8

Unzip the Epi-Pause.dll found in the 3.5.8 folder to your ([SPT]\BepInEx\plugins).

SPT-AKI 3.6.0 - 3.6.1

Unzip the Epi-Pause.dll found in the 3.6.0-3.6.1 folder to your ([SPT]\BepInEx\plugins).

Epi-Pause-1.0.1

13 Aug 03:25
Compare
Choose a tag to compare
  • Disabled pausing while in the hideout to prevent some errors and a bug where you could inadvertently pause while typing in the flea market after entering the hideout.

Epi-Pause-1.0.0

09 Aug 05:50
Compare
Choose a tag to compare

Working game pause including raid timer.

Unzip to your SPT plugins folder (spt\BepInEx\plugins)