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SSFX
ermaccer edited this page Jul 2, 2019
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SSFX (SSF Extractor) is a tool used to extract and create SSF archives (or SEC, as referenced by the game) which can contain any data.
char header[4];
char pad[12];
int files;
char pad[8];
for (i = 0; i < files; i++)
{
int filetype;
int offset;
int size;
int pad;
}
for (i =0 ; i <files; i++)
{
string name;
}
SSFX offers a list of parameters if you execute it without any.
-e Extracts a file, creates table and order file for it
-c Creates a file from input folder
-g Allows to work with Gamecube/WII files
-b Switches large pad value
-s Switches small pad value (used for .dats/.secs)
-t file Specifies table file
-l file Specifies list with filenames to use
-T Analyzes texture file
Please note that table file required for the -t parameter is generated when during extraction of any .ssf/sec/dat!
If possible, you can specify a filename list to use (instead of generic X.dat), to get some lists visit: https://github.com/ermaccer/MortalKombat.Tools/tree/master/resources/ssf_files/. This file can be used for both extraction and creation.