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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,81 +0,0 @@ | ||
#include "global.h" | ||
#include "MemoryCardDisplay.h" | ||
#include "ThemeManager.h" | ||
#include "MemoryCardManager.h" | ||
#include "RageUtil.h" | ||
#include "XmlFile.h" | ||
#include "ActorUtil.h" | ||
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REGISTER_ACTOR_CLASS( MemoryCardDisplay ); | ||
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MemoryCardDisplay::MemoryCardDisplay() | ||
{ | ||
m_PlayerNumber = PLAYER_INVALID; | ||
m_LastSeenState = MemoryCardState_Invalid; | ||
} | ||
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void MemoryCardDisplay::Load( PlayerNumber pn ) | ||
{ | ||
m_PlayerNumber = pn; | ||
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for( int i=0; i<NUM_MemoryCardState; i++ ) | ||
{ | ||
MemoryCardState mcs = (MemoryCardState)i; | ||
RString sState = MemoryCardStateToString(mcs); | ||
m_spr[i].Load( THEME->GetPathG("MemoryCardDisplay",ssprintf("%s p%d",sState.c_str(),pn+1)) ); | ||
m_spr[i].SetVisible( false ); | ||
this->AddChild( &m_spr[i] ); | ||
} | ||
} | ||
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void MemoryCardDisplay::LoadFromNode( const XNode* pNode ) | ||
{ | ||
Lua *L = LUA->Get(); | ||
pNode->PushAttrValue( L, "PlayerNumber" ); | ||
PlayerNumber pn; | ||
LuaHelpers::Pop( L, pn ); | ||
LUA->Release(L); | ||
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Load( pn ); | ||
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ActorFrame::LoadFromNode( pNode ); | ||
} | ||
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void MemoryCardDisplay::Update( float fDelta ) | ||
{ | ||
MemoryCardState newMcs = MEMCARDMAN->GetCardState(m_PlayerNumber); | ||
if( m_LastSeenState != newMcs ) | ||
{ | ||
if( m_LastSeenState != MemoryCardState_Invalid ) | ||
m_spr[m_LastSeenState].SetVisible( false ); | ||
m_LastSeenState = newMcs; | ||
m_spr[m_LastSeenState].SetVisible( true ); | ||
} | ||
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ActorFrame::Update( fDelta ); | ||
} | ||
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/* | ||
* (c) 2003 Chris Danford | ||
* All rights reserved. | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a | ||
* copy of this software and associated documentation files (the | ||
* "Software"), to deal in the Software without restriction, including | ||
* without limitation the rights to use, copy, modify, merge, publish, | ||
* distribute, and/or sell copies of the Software, and to permit persons to | ||
* whom the Software is furnished to do so, provided that the above | ||
* copyright notice(s) and this permission notice appear in all copies of | ||
* the Software and that both the above copyright notice(s) and this | ||
* permission notice appear in supporting documentation. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF | ||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS | ||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT | ||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS | ||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR | ||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR | ||
* PERFORMANCE OF THIS SOFTWARE. | ||
*/ | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,50 +0,0 @@ | ||
#ifndef MEMORY_CARD_DISPLAY_H | ||
#define MEMORY_CARD_DISPLAY_H | ||
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#include "GameConstantsAndTypes.h" | ||
#include "PlayerNumber.h" | ||
#include "Sprite.h" | ||
#include "ActorFrame.h" | ||
/** @brief A graphic displaying the state of memory cards. */ | ||
class MemoryCardDisplay : public ActorFrame | ||
{ | ||
public: | ||
MemoryCardDisplay(); | ||
void Load( PlayerNumber pn ); | ||
void LoadFromNode( const XNode* pNode ); | ||
virtual MemoryCardDisplay *Copy() const; | ||
void Update( float fDelta ); | ||
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protected: | ||
PlayerNumber m_PlayerNumber; | ||
MemoryCardState m_LastSeenState; | ||
// todo: make this an AutoActor eventually -aj | ||
Sprite m_spr[NUM_MemoryCardState]; | ||
}; | ||
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#endif | ||
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/* | ||
* (c) 2003 Chris Danford | ||
* All rights reserved. | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a | ||
* copy of this software and associated documentation files (the | ||
* "Software"), to deal in the Software without restriction, including | ||
* without limitation the rights to use, copy, modify, merge, publish, | ||
* distribute, and/or sell copies of the Software, and to permit persons to | ||
* whom the Software is furnished to do so, provided that the above | ||
* copyright notice(s) and this permission notice appear in all copies of | ||
* the Software and that both the above copyright notice(s) and this | ||
* permission notice appear in supporting documentation. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF | ||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS | ||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT | ||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS | ||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR | ||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR | ||
* PERFORMANCE OF THIS SOFTWARE. | ||
*/ | ||
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