Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Fix the lack of unregistering interval functions at screen destruction
im fairly sure this is the right thing to do not doing this seemed to let creating and deleting interval functions then restarting screens do very very very weird things in lua (such as hardcoded strings being referred to as arbitrary classes such as "315" and "ActorFrame" thus breaking very tiny things that you didnt notice until it crashed the game) quite a funny consequence
- Loading branch information