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distinguish overall color in debug display
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poco0317 committed Jul 6, 2020
1 parent ba85ec7 commit 9f95af4
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Themes/Til Death/BGAnimations/_calcdisplay.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1111,14 +1111,14 @@ local function bottomGraphLineSSR(lineNum, colorToUse)
end

local skillsetColors = {
color("1,0,1"), -- overall
color("#7d6b91"), -- stream
color("#8481db"), -- jumpstream
color("#995fa3"), -- handstream
color("#f2b5fa"), -- stamina
color("#6c969d"), -- jack
color("#a5f8d3"), -- chordjack
color("#b0cec2"), -- tech
color("#b0cec2"), -- tech 2 (used for something else dont worry)
}

local miscColors = {
Expand Down Expand Up @@ -1174,7 +1174,7 @@ do -- scoping
for i, mod in pairs(CalcDiffValue) do
local modname = shortenEnum("CalcDiffValue", mod)
for h = 1,2 do
o[#o+1] = bottomGraphLineMSD(modname, skillsetColors[(i * 2) - (h % 2)], h)
o[#o+1] = bottomGraphLineMSD(modname, skillsetColors[(i * 2) - (h % 2)], h)
end
end
i = 1
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