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update to latest Playerbots and Azerothcore, moved boss_razuvious.cpp…
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[*] | ||
charset = utf-8 | ||
indent_style = space | ||
indent_size = 4 | ||
tab_width = 4 | ||
insert_final_newline = true | ||
trim_trailing_whitespace = true | ||
max_line_length = 80 |
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modules/not installed/DungeonRespawn/.git_commit_template.txt
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### TITLE | ||
## Type(Scope/Subscope): Commit ultra short explanation | ||
## |---- Write below the examples with a maximum of 50 characters ----| | ||
## Example 1: fix(DB/SAI): Missing spell to NPC Hogger | ||
## Example 2: fix(CORE/Raid): Phase 2 of Ragnaros | ||
## Example 3: feat(CORE/Commands): New GM command to do something | ||
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### DESCRIPTION | ||
## Explain why this change is being made, what does it fix etc... | ||
## |---- Write below the examples with a maximum of 72 characters per lines ----| | ||
## Example: Hogger (id: 492) was not charging player when being engaged. | ||
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## Provide links to any issue, commit, pull request or other resource | ||
## Example 1: Closes issue #23 | ||
## Example 2: Ported from other project's commit (link) | ||
## Example 3: References taken from wowpedia / wowhead / wowwiki / https://wowgaming.altervista.org/aowow/ | ||
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## ======================================================= | ||
## EXTRA INFOS | ||
## ======================================================= | ||
## "Type" can be: | ||
## feat (new feature) | ||
## fix (bug fix) | ||
## refactor (refactoring production code) | ||
## style (formatting, missing semi colons, etc; no code change) | ||
## docs (changes to documentation) | ||
## test (adding or refactoring tests; no production code change) | ||
## chore (updating bash scripts, git files etc; no production code change) | ||
## -------------------- | ||
## Remember to | ||
## Capitalize the subject line | ||
## Use the imperative mood in the subject line | ||
## Do not end the subject line with a period | ||
## Separate subject from body with a blank line | ||
## Use the body to explain what and why rather than how | ||
## Can use multiple lines with "-" for bullet points in body | ||
## -------------------- | ||
## More info here https://www.conventionalcommits.org/en/v1.0.0-beta.2/ | ||
## ======================================================= | ||
## "Scope" can be: | ||
## CORE (core related, c++) | ||
## DB (database related, sql) | ||
## ======================================================= | ||
## "Subscope" is optional and depends on the nature of the commit. | ||
## ======================================================= |
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## AUTO-DETECT | ||
## Handle line endings automatically for files detected as | ||
## text and leave all files detected as binary untouched. | ||
## This will handle all files NOT defined below. | ||
* text=auto eol=lf | ||
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# Text | ||
*.conf text | ||
*.conf.dist text | ||
*.cmake text | ||
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## Scripts | ||
*.sh text | ||
*.fish text | ||
*.lua text | ||
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## SQL | ||
*.sql text | ||
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## C++ | ||
*.c text | ||
*.cc text | ||
*.cxx text | ||
*.cpp text | ||
*.c++ text | ||
*.hpp text | ||
*.h text | ||
*.h++ text | ||
*.hh text | ||
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## For documentation | ||
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# Documents | ||
*.doc diff=astextplain | ||
*.DOC diff=astextplain | ||
*.docx diff=astextplain | ||
*.DOCX diff=astextplain | ||
*.dot diff=astextplain | ||
*.DOT diff=astextplain | ||
*.pdf diff=astextplain | ||
*.PDF diff=astextplain | ||
*.rtf diff=astextplain | ||
*.RTF diff=astextplain | ||
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## DOCUMENTATION | ||
*.markdown text | ||
*.md text | ||
*.mdwn text | ||
*.mdown text | ||
*.mkd text | ||
*.mkdn text | ||
*.mdtxt text | ||
*.mdtext text | ||
*.txt text | ||
AUTHORS text | ||
CHANGELOG text | ||
CHANGES text | ||
CONTRIBUTING text | ||
COPYING text | ||
copyright text | ||
*COPYRIGHT* text | ||
INSTALL text | ||
license text | ||
LICENSE text | ||
NEWS text | ||
readme text | ||
*README* text | ||
TODO text | ||
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## GRAPHICS | ||
*.ai binary | ||
*.bmp binary | ||
*.eps binary | ||
*.gif binary | ||
*.ico binary | ||
*.jng binary | ||
*.jp2 binary | ||
*.jpg binary | ||
*.jpeg binary | ||
*.jpx binary | ||
*.jxr binary | ||
*.pdf binary | ||
*.png binary | ||
*.psb binary | ||
*.psd binary | ||
*.svg text | ||
*.svgz binary | ||
*.tif binary | ||
*.tiff binary | ||
*.wbmp binary | ||
*.webp binary | ||
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## ARCHIVES | ||
*.7z binary | ||
*.gz binary | ||
*.jar binary | ||
*.rar binary | ||
*.tar binary | ||
*.zip binary | ||
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## EXECUTABLES | ||
*.exe binary | ||
*.pyc binary |
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modules/not installed/DungeonRespawn/.github/workflows/core-build.yml
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name: core-build | ||
on: | ||
push: | ||
pull_request: | ||
workflow_dispatch: | ||
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jobs: | ||
build: | ||
uses: azerothcore/reusable-workflows/.github/workflows/core_build_modules.yml@main | ||
with: | ||
module_repo: ${{ github.event.repository.name }} |
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!.gitignore | ||
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# | ||
#Generic | ||
# | ||
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.directory | ||
.mailmap | ||
*.orig | ||
*.rej | ||
*.*~ | ||
.hg/ | ||
*.kdev* | ||
.DS_Store | ||
CMakeLists.txt.user | ||
*.bak | ||
*.patch | ||
*.diff | ||
*.REMOTE.* | ||
*.BACKUP.* | ||
*.BASE.* | ||
*.LOCAL.* | ||
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# | ||
# IDE & other softwares | ||
# | ||
/.settings/ | ||
/.externalToolBuilders/* | ||
# exclude in all levels | ||
nbproject/ | ||
.sync.ffs_db | ||
*.kate-swp | ||
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# | ||
# Eclipse | ||
# | ||
*.pydevproject | ||
.metadata | ||
.gradle | ||
tmp/ | ||
*.tmp | ||
*.swp | ||
*~.nib | ||
local.properties | ||
.settings/ | ||
.loadpath | ||
.project | ||
.cproject |
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MIT License | ||
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Copyright (c) 2021 AzerothCore | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# ![logo](https://camo.githubusercontent.com/e4f036844d45424178f34d39dc3b0d52fdb82c07c5ef3c2aeb7e3da22c1538b3/68747470733a2f2f692e696d6775722e636f6d2f66517762386d332e706e67)Dungeon Respawn | ||
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## About | ||
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This module will teleport the player to the start of the dungeon on death. | ||
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## Install | ||
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Just clone the module into your modules directory for your server, re-run cmake and compile. | ||
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Then enable the module in the module config. | ||
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## Contact | ||
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If you need any help you can join my [Discord Server](https://discord.gg/xdVPGcpJ8C). | ||
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## Credits | ||
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Thanks to Артём Борисов_99 from the AzerothCore Discord for the module suggestion. |
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[English](README.md) | [Español](README_ES.md) | ||
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# PARTE 1 - Cómo crear su propio módulo | ||
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Puede utilizar estos scripts para iniciar su proyecto: | ||
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[Ejemplos de scripts](https://github.com/azerothcore/azerothcore-boilerplates) | ||
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### ¿Cómo probar su módulo? | ||
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Desactivar PCH (cabeceras pre-compiladas) e intentar compilar. Si ha olvidado algunas cabeceras, es hora de añadirlas. Para desactivar PCH, siga este [link](https://github.com/azerothcore/azerothcore-wotlk/wiki/CMake-options) y ponga `USE_COREPCH ` a 0 con Cmake. | ||
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------------------------------------------------------- | ||
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# PARTE 2 - EJEMPLO DE UN README.md | ||
Recuerde que el README.md le explica al resto de las personas que es lo que hace su módulo. Recomendamos escribirlo en ingles quizás, aunque puede ser traducido luego a otros idiomas. | ||
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# MI NUEVO MÓDULO (título) | ||
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## Descripción | ||
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Este módulo permite hacer esto y esto. | ||
(Debe explicar para que se va a utilizar el modulo, cuál es su utilidad) | ||
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## Cómo utilizar | ||
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Haz esto y aquello. | ||
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Puedes agregar una carpeta de pantalla: | ||
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[screenshot](/screenshots/my_module.png?raw=true "screenshot") | ||
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O incluso un video donde expliques su uso: | ||
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[Youtube](https://www.youtube.com/watch?v=T6UEX47mPeE) | ||
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## Requisitos | ||
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Se debe especificar que versión de azerothcore requiere, porque podría ser incompatible con alguna más adelante. Entonces aclarar por las dudas su compatibilidad no está de más. | ||
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Mi nuevo módulo requiere: | ||
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- AzerothCore v4.0.0+ | ||
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## Instalación | ||
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``` | ||
1) Simplemente coloque el módulo dentro del directorio `modules` de AzerothCore (repositorio), no la compilación. | ||
2) Importe el SQL manualmente a la base de datos correcta (auth, mundo o caracteres) o con el `db_assembler.sh` (si se proporciona `include.sh`). | ||
3) Vuelva a ejecutar el Cmake y genere la compilación necesaria. (Revise la guía) | ||
``` | ||
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## Editar la configuración del módulo (opcional) | ||
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Si necesita cambiar la configuración del módulo, vaya a la carpeta de configuración de su servidor (donde está su `worldserver` o `worldserver.exe`), copie `my_module.conf.dist` a `my_module.conf` y edite ese nuevo archivo. | ||
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## Créditos | ||
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* [Yo](https://github.com/YOUR_GITHUB_NAME) (autor del módulo) Edite el enlace para que apunte a su github si lo desea. | ||
* [BarbzYHOOL](https://github.com/barbzyhool) <!-- Puedes eliminar estas líneas, pero al crear un nuevo modulo, es notificado a estas personas, por lo que está bueno que eso ocurra. --> | ||
* [Talamortis](https://github.com/talamortis)<!-- Puedes eliminar estas líneas, pero al crear un nuevo modulo, es notificado a estas personas, por lo que está bueno que eso ocurra. --> | ||
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AzerothCore: [repository](https://github.com/azerothcore) - [website](http://azerothcore.org/) - [discord chat community](https://discord.gg/PaqQRkd) |
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# MY_NEW_MODULE | ||
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## Description | ||
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This module allows to do this and this. | ||
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## How to use ingame | ||
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Do this and that. | ||
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![my_new_module screenshot](/screenshots/my_module.png?raw=true "my_new_module screenshot") | ||
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<!-- Video example - We can't embed videos on github, only on github.io pages. If you can, make an animated gif of your video instead (but it's not required) --> | ||
[![Youtube Link](https://i.imgur.com/Jhrdgv6.png)](https://www.youtube.com/watch?v=T6UEX47mPeE) | ||
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## Requirements | ||
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My_new_module requires: | ||
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- AzerothCore v4.0.0+ | ||
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## Installation | ||
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``` | ||
1) Simply `git clone` the module under the `modules` directory of your AzerothCore source or copy paste it manually. | ||
2) Import the SQL manually to the right Database (auth, world or characters) or with the `db_assembler.sh` (if `include.sh` provided). | ||
3) Re-run cmake and launch a clean build of AzerothCore. | ||
``` | ||
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## Edit the module's configuration (optional) | ||
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If you need to change the module configuration, go to your server configuration directory (where your `worldserver` or `worldserver.exe` is), copy `my_module.conf.dist` to `my_module.conf` and edit that new file. | ||
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## Credits | ||
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* [Me](https://github.com/YOUR_GITHUB_NAME) (author of the module): Check out my soundcloud - Join my discord | ||
* AzerothCore: [repository](https://github.com/azerothcore) - [website](http://azerothcore.org/) - [discord chat community](https://discord.gg/PaqQRkd) |
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