Releases
v0.9.0
Changelog
Use proper standing tracking space for better roomscale support
you should no longer need to recalibrate your view as often, though you still can if something seems off
seated mode is available in the VR options
Improved roomscale movement on slopes
Implemented physical crouching: if your headset height is below a certain threshold, the game will assume you are in the crouched or prone position
note you do have to go fairly low due to the game's assumptions about the player's crouched height
the player hitbox does not dynamically react to player height, it will have one of three static values, i.e. standing, crouching or prone
added support for bHaptics vests: includes haptic feedback for player damage, recoil, driving vehicles, swimming, jumping, picking up objects
experimental: integrated DSOAL for improved 3D audio
if it's not working for you, you may need to download Creative ALchemy and use it on Far Cry once
removed HUD damage indicator as it was breaking immersion in VR
Fixed: the firing position was incorrect when using player weapons on vehicles (e.g. on the inflatable boat)
Fixed: obj draw distance option not applying when running without devmode
Commits
c93f8e4 : Force obj draw distance to apply even in non-dev mode (Holger Frydrych)
3252da5 : Begin switching to standing tracking space (Holger Frydrych)
fa6aab1 : Properly manage menu overlay placement in standing tracking space (Holger Frydrych)
ec026df : wip Set proper height offset for VR headset depending on player state (Holger Frydrych)
6684347 : Add seated mode cvar (Holger Frydrych)
b19cf68 : Improve roomscale movement on slopes; disable acceleration for stick movement (Holger Frydrych)
3844aa0 : Implement physical crouching (Holger Frydrych)
bf2c3cf : Fix cutscene camera; hide player hands in cutscenes; smooth camera Z position on stairs (Holger Frydrych)
052ad86 : Limit roomscale movement per frame for a smoother experience (Holger Frydrych)
e6748a5 : Add bHaptics dependency (Holger Frydrych)
926ccfe : Add functionality to trigger bHaptics from scripts (Holger Frydrych)
760b26b : Replace bhaptics submodule with plain version; done since we need to modify the header to be compatible with the Far Cry SDK (Holger Frydrych)
dba946c : Add bHaptics recoil effects to weapons (Holger Frydrych)
0e3f949 : Add directional bHaptics events on player damage (Holger Frydrych)
83ad1c2 : Add more bHaptics events for damage types and jumping/landing (Holger Frydrych)
b839189 : Update version (Holger Frydrych)
561e240 : Add missing bhaptics library (Holger Frydrych)
8fdf63f : Add bHaptics effects for item pickup (Holger Frydrych)
c320872 : Replace motion control toggle with seated mode in options (Holger Frydrych)
ad9a910 : Include DSOAL for proper 3D sound (Holger Frydrych)
989ee20 : Slightly increase tolerances for physical crouching (Holger Frydrych)
b7109b9 : Add haptic effects for swimming, low health warning (Holger Frydrych)
3b52eb4 : Fix VR options menu script error (Holger Frydrych)
fef1c1e : Remove HUD damage indicator, but slightly increase vision blur in response to damage (Holger Frydrych)
567b07e : Fix in-vehicle weapon firing pos when using player guns (Holger Frydrych)
8d7e27c : Add haptic effects for vehicles (Holger Frydrych)
132193e : Update version (Holger Frydrych)
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