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fix(builder-playground): config-playground.toml tweaks for playground…
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… DX (#364)

## 📝 Summary

While getting flashbots/builder-playground#37
working I ran into a couple DX gotchas with the current
`config-playground.toml` file.

## 💡 Motivation and Context

- The `parallel` algoirthm was pegging all my CPUs at 100%. Also figured
just running `mgp-ordering` is enough.
- Having a random coinbase made it harder to test block building since
we only build profitable blocks. IIRC we now have a setting to build
always, but I still think it's cleaner to use the prefunded accounts
from the playground.
- Having debug logs helped a ton tracking down pectra issues, so I
expect it's useful any time anyone is using the playground for
development.

---

## ✅ I have completed the following steps:

* [ ] Run `make lint`
* [ ] Run `make test`
* [ ] Added tests (if applicable)
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ryanschneider authored Jan 21, 2025
1 parent e5998a8 commit 1ae273f
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion config-playground.toml
Original file line number Diff line number Diff line change
Expand Up @@ -3,5 +3,7 @@ chain = "$HOME/.playground/devnet/genesis.json"
reth_datadir = "$HOME/.playground/devnet/data_reth"
relay_secret_key = "5eae315483f028b5cdd5d1090ff0c7618b18737ea9bf3c35047189db22835c48"
el_node_ipc_path = "$HOME/.playground/devnet/reth.ipc"
live_builders = ["mp-ordering", "mgp-ordering", "parallel"]
live_builders = ["mgp-ordering"]
enabled_relays = ["playground"]
log_level = "info,rbuilder=debug"
coinbase_secret_key = "ac0974bec39a17e36ba4a6b4d238ff944bacb478cbed5efcae784d7bf4f2ff80"

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