Releases
0.5.1
0.5.1 for 1.7.2 and 1.7.10
Updated to Forge 1.7.2-10.12.2.1147
Known to work with 1.7.10
Added Lifeless Blocks & Shards
Improved Particle Render Time
Fixed another Null Item Crash
Fixed potential crash with a Stack Size of 0
Fixed Handling of Blocks & Items (esp. Blocks without items)
Added Debug Mode for Crystal Classes
Nerfed Entity Item Degradation by the Chaos Crystal
More Blocks with aspects
Reworked Creator to Infuser
Can infuse any block that has a degradation recipe
Will not create blocks out of nothing but required lifeless blocks/shards
Added Gui Config
Removed Crystal Beach Biome (was not spawning anyways)
Added Growing Crystal to Worldgen
Fixed Crystal block rendering (More like ice now)
Crystal blocks now crack and break on hard collision or when a neighboring crystal is mined out
respects Feather Falling and Silk Touch (both reduce the chance of breaking, but do not eliminate it)
Added Crystal Shards (+ Glowing version)
Added Clear Crystals
Json based Loading of degradation recipes [not loadable, yet]
Removed Crafting/Smelting Recipe based degradation
Restructured Aspect System Internals
Cleaned Up Network Code
Added Aspect Editor GUI [for future use]
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