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Merge pull request #4941 from krbz999/minor-wiki-updates
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Minor wiki updates
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arbron authored Dec 30, 2024
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11 changes: 5 additions & 6 deletions wiki/Active-Effect-Guide.md
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Expand Up @@ -4,7 +4,7 @@ This document only covers Active Effects available to the Core dnd5e System.

# Legend

`[number]` - These square brackets mean "replace this with your value of the type within the brackets". So this example: `[number]` would mean you input `3`. If roll data is allowed, you can input any roll data that would *evaluate* to a number.
`[number]` - These square brackets mean "replace this with your value of the type within the brackets". So this example: `[number]` would mean you input `3`. If roll data is allowed, you can input any roll data that would *evaluate* to a number (no dice allowed).

`[formula]` - When `formula` is mentioned in this document it means this value can be populated with any dice formula. For example, Bless adds several effects with the Effect Value of `1d4`. These fields always allow for the use of roll data.

Expand Down Expand Up @@ -202,7 +202,7 @@ system.attributes.encumbrance.multipliers.encumbered
.overall
```

Multipliers will multiply the default encumbrance values and bonuses will add a fixed amount to them. The values for `encumbered`, `heavilyEncumbered`, and `maximum` apply to the three encumbrance thresholds while `overall` applies to all three equally. Each of these takes a formula.
Multipliers will multiply the default encumbrance values and bonuses will add a fixed amount to them. The values for `encumbered`, `heavilyEncumbered`, and `maximum` apply to the three encumbrance thresholds while `overall` applies to all three equally. Each of these take numbers and allow roll data.

---

Expand Down Expand Up @@ -489,8 +489,7 @@ Temporarily override the displayed creature type of an actor. For example using
## Scale Value

```
system.scale.[classIdentifier].[scaleIdentifier]
.value
system.scale.[classIdentifier].[scaleIdentifier].value
.number
.die
.faces
Expand Down Expand Up @@ -561,14 +560,14 @@ E.g. An Item or Feature which increases a character's Max HP by a flat amount.

| Attribute Key | Change Mode | Effect Value | Roll Data? |
| -------------------------------------- | ----------- | ------------ | ---------- |
| `system.attributes.hp.bonuses.overall` | Add | `[formula]` | Yes |
| `system.attributes.hp.bonuses.overall` | Add | `[number]` | Yes |

### Bonus HP for each Character Level
E.g. An effect that provides a bonus to the hit points a character gains for each level they acquire (e.g., the Tough feat).

| Attribute Key | Change Mode | Effect Value | Roll Data? |
| ------------------------------------ | ----------- | ------------ | ---------- |
| `system.attributes.hp.bonuses.level` | Add | `[formula]` | Yes |
| `system.attributes.hp.bonuses.level` | Add | `[number]` | Yes |


# Honorable Mentions
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