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Create compilation.yml #8

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Create compilation.yml #8

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AKuHAK
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@AKuHAK AKuHAK commented Apr 19, 2022

Tools and modules generation as artifacts and as releases

Tools and modules generation as artifacts and as releases
@frno7
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frno7 commented Apr 20, 2022

I'm considering making a proper Gentoo package for IOPMOD. Maybe we could have this package build both the tools and the IRX files, here then?

@AKuHAK
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AKuHAK commented Apr 20, 2022

CI is used not only for generating output files, but also for code debugging. So as much conditions tested, as better. Basically, it willbe not CI but CI/CD. Currently your makefile provides different targets for these 2 sections, so I decided to test them separately. This can make sense in the future when tools will be ported into other platforms, as we dont need to change modules part (modules are platform independent).
This is for testing more, binaries are more like aide effectof testing.

@frno7
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frno7 commented Apr 20, 2022

This is a good starting point. Merged in commit ba7c405. Thank you for your contribution, @AKuHAK!

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AKuHAK commented Apr 20, 2022

Doh, I made a typo...irx files arent populated into pre-release only in artifacts.

@AKuHAK AKuHAK closed this Apr 20, 2022
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AKuHAK commented Apr 20, 2022

also this issue can be closed now

@AKuHAK AKuHAK deleted the patch-2 branch April 20, 2022 14:57
@frno7 frno7 mentioned this pull request Apr 20, 2022
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AKuHAK commented Apr 20, 2022

Merged in commit ba7c405.

It will be useful to propose these changes in other branches like gamepad.

@frno7
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frno7 commented Apr 21, 2022

It will be useful to propose these changes in other branches like gamepad.

Yes, I’d be useful to have precompiled packages for experimental branches, such as the gamepad branch, too.

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2 participants