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[Unity Actions](https://github.com/webbertakken/unity-actions) | ||
collection before running this action. This action also requires the [Activation](https://github.com/marketplace/actions/unity-activate) step. | ||
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## Documentation | ||
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See the | ||
[Unity Actions](https://github.com/webbertakken/unity-actions) | ||
collection repository for workflow documentation and reference implementation. | ||
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## Usage | ||
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Create or edit the file called `.github/workflows/main.yml` and add a job to it. | ||
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```yaml | ||
name: Build project | ||
on: [push] | ||
jobs: | ||
buildForWebGL: | ||
name: Build for WebGL 🕸 | ||
runs-on: ubuntu-latest | ||
steps: | ||
``` | ||
Configure the builder as follows: | ||
```yaml | ||
# Configure builder | ||
- name: Build project | ||
id: buildStep | ||
uses: webbertakken/[email protected] # WIP (only webgl for now) | ||
env: | ||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | ||
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# Optional: Path to your project, leave blank for "./" | ||
UNITY_PROJECT_PATH: path/to/your/project | ||
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# Name for your build | ||
BUILD_NAME: TestBuild | ||
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# Optional: Builds path, leave blank for "build" | ||
BUILDS_PATH: build | ||
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# Target platform for your build | ||
BUILD_TARGET: WebGL | ||
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# Optional: <StaticBuildClass.StaticMethod>, defaults to Builder.BuildProject | ||
BUILD_COMMAND: "" | ||
``` | ||
You use the id to **upload your built files** like so: | ||
```yaml | ||
# Upload distributables | ||
- name: Upload Build | ||
uses: actions/upload-artifact@v1 | ||
with: | ||
name: Build | ||
path: ${{ steps.buildStep.outputs.allBuildsPath }} | ||
``` | ||
Commit and push your workflow definition. | ||
## More actions | ||
Visit | ||
[Unity Actions](https://github.com/webbertakken/unity-actions) | ||
to find related actions for Unity. |