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Pedestrian areas (highway=pedestrian and area=yes), commonly mapped for squares, are rendered more as highway instead of area. As a result,
quite often pedestrian areas are mapped as multipolygon to make room for other areas like natural=water / landuse=grass
they completely cover underground elements like underground railway / roads / stations
If a pedestrian area is rather small, underground facilities can still be partly seen and inferred, which is no problem. However it will be an issue if it's a very large area.
Expected behavior
My expectation for pedestrian area is more like area (for example leisure=park), so
underground line elements railway/highway are rendered
underground areas elements buildings/subway stations are rendered
other land cover elements like landuse=grass can be rendered without using multipolygon
These underground elements can be rendered with lower transparency.
Actual behavior
Underground elements are not rendered at all
Landcover elements (leisure=park/natural=*/building etc.) are not rendered without making them inner multipolygon
Pedestrian areas (
highway=pedestrian
andarea=yes
), commonly mapped for squares, are rendered more as highway instead of area. As a result,If a pedestrian area is rather small, underground facilities can still be partly seen and inferred, which is no problem. However it will be an issue if it's a very large area.
Expected behavior
My expectation for pedestrian area is more like area (for example leisure=park), so
railway/highway
are renderedbuildings/subway stations
are renderedThese underground elements can be rendered with lower transparency.
Actual behavior
Links and screenshots illustrating the problem
Pedestrian area is small and covers part of underground facilities, which is acceptable.
Pedestrian area is large and covers all of underground facilities, which is unacceptable. The oneway arrows of tunnel roads are wrongly displayed.
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