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Dllbuild #52
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Dllbuild #52
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Overall looks very good to me :D |
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For the upcoming DLL build feature, we will need to export all of the functions we reimplement. We could do this in two ways: We could either manually add __dllexport to every single function, or we could do it automatically by generating a def file from the object files that is passed to the link. We'll go with this route because god is maintaining a bunch of dllexport unsexy.
If a function is both implemented.csv and stubbed.csv, it will now stub it in generate_detours, but will avoid generating a stub (as that would create a duplicate symbol linker error). This can be useful to debug broken functions.
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This adds a new kind of build, the
dllbuild
. This generates a DLL that can be injected into the original game and replace the implemented functions with our own.It comes with several caveats that need to be documented before merging.