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Ian Howell edited this page Feb 21, 2017
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Zombies is an arcade-like top-down survival game featuring fast-paced action and simple controls.
The project is built using the gaming library Allegro 4. This was my first personal project exploring the realm of the object-oriented paradigm. Each moving entity is its own object, all deriving from an abstract class, Entity. The zombies and bullets are each kept in a linked list. This way, I can traverse the list, checking if there was any collisions, and if there were collisions, I can immediately remove those entities from their corresponding lists in constant time.