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All Machine Learning algorithms in Python using the European Soccer Database

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All Machine Learning Algorithms using the European Soccer Database

1. Clustering:

Exercise: Identify clusters of similar players based on their attributes.

  • Task: Use K-Means or hierarchical clustering to group players by their performance metrics (e.g., passing accuracy, finishing, dribbling).
  • Goal: Discover patterns in player attributes (such as attacking and defending skills) and identify player roles (e.g., defenders vs attackers) from the clusters.
  • Key Skills: Preprocessing (scaling features), choosing the number of clusters (Elbow method, silhouette score).

Example Steps:

  • Load the player attributes data.
  • Select relevant numeric columns like crossing, finishing, short_passing, dribbling.
  • Use KMeans or AgglomerativeClustering from sklearn.
  • Visualize the clusters using PCA or t-SNE.

2. Regression:

Exercise: Predict a player's potential or overall rating.

  • Task: Train a regression model to predict the overall_rating or potential of a player based on other features like finishing, crossing, dribbling, etc.
  • Goal: Use linear regression, Ridge regression, or Decision Trees (for non-linear relations) to predict these continuous variables.
  • Key Skills: Feature selection, handling multi-collinearity, regularization.

Example Steps:

  • Load player attributes, selecting relevant predictors.
  • Use train_test_split to divide the data.
  • Fit a Ridge or Decision Tree regressor, tuning hyperparameters (like alpha for Ridge or max_depth for Decision Trees).

3. Support Vector Machines (SVM):

Exercise: Classify whether a player is an "attacker" or "defender".

  • Task: Use SVM with a linear or RBF kernel to classify players into offensive and defensive roles based on their skill ratings.
  • Goal: Explore how different features like finishing, marking, tackling, etc., impact the classification of a player’s role.
  • Key Skills: Hyperparameter tuning (C, gamma), feature scaling.

Example Steps:

  • Create binary labels for attackers (e.g., finishing > heading_accuracy) and defenders (tackling > dribbling).
  • Use StandardScaler to preprocess data.
  • Train an SVM model with GridSearchCV for hyperparameter tuning.

4. Decision Trees:

Exercise: Predict the outcome of a match (win, loss, or draw).

  • Task: Use Decision Trees or Random Forest to predict match outcomes based on features like team ratings, home/away status, and past performance.
  • Goal: Analyze the importance of each feature in predicting the match outcome.
  • Key Skills: Overfitting control (max depth, min samples), feature importance analysis.

Example Steps:

  • Use match data (team attributes, home/away team, match history).
  • Predict outcomes as win, loss, or draw (multi-class classification).
  • Train a Decision Tree classifier, and evaluate performance using cross-validation.

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