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name: Release for .NET Windows | ||
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on: | ||
push: | ||
branches: [ "*" ] # for testing purposes | ||
release: | ||
types: [published] | ||
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jobs: | ||
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build: | ||
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runs-on: windows-latest | ||
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env: | ||
Solution_Name: ArmaRealMap.sln | ||
Test_Project_Path: GameRealisticMap.Studio.Test\GameRealisticMap.Studio.Test.csproj | ||
Wap_Project_Directory: GameRealisticMap.Studio.Package | ||
Wap_Project_Path: GameRealisticMap.Studio.Package\GameRealisticMap.Studio.Package.wapproj | ||
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steps: | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
with: | ||
submodules: recursive | ||
fetch-depth: 0 | ||
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- name: Use Nerdbank.GitVersioning to set version variables | ||
uses: dotnet/nbgv@master | ||
id: nbgv | ||
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# Install the .NET Core workload | ||
- name: Install .NET Core | ||
uses: actions/setup-dotnet@v4 | ||
with: | ||
dotnet-version: 6.0.x | ||
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- name: Update manifest version | ||
run: | | ||
[xml]$manifest = get-content ".\$env:Wap_Project_Directory\Package.appxmanifest" | ||
$manifest.Package.Identity.Version = "${{ steps.nbgv.outputs.SimpleVersion }}.0" | ||
$manifest.Package.Identity.Publisher = "CN=ArmaRealMap GitHub Actions" | ||
$manifest.save(".\$env:Wap_Project_Directory\Package.appxmanifest") | ||
# Add MSBuild to the PATH: https://github.com/microsoft/setup-msbuild | ||
- name: Setup MSBuild.exe | ||
uses: microsoft/setup-msbuild@v2 | ||
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# Restore the application to populate the obj folder with RuntimeIdentifiers | ||
- name: Restore the application | ||
run: msbuild $env:Solution_Name /t:Restore /p:Configuration=Release /p:Platform=x64 /p:RuntimeIdentifiers=win-x64 | ||
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# Decode the base 64 encoded pfx and save the Signing_Certificate | ||
- name: Decode the pfx | ||
run: | | ||
$pfx_cert_byte = [System.Convert]::FromBase64String("${{ secrets.Base64_Encoded_Pfx }}") | ||
$certificatePath = Join-Path -Path $env:Wap_Project_Directory -ChildPath GitHubActionsWorkflow.pfx | ||
[IO.File]::WriteAllBytes("$certificatePath", $pfx_cert_byte) | ||
# Create the app package by building and packaging the Windows Application Packaging project | ||
- name: Create the app package | ||
run: msbuild $env:Wap_Project_Path /p:Configuration=Release /p:UapAppxPackageBuildMode=StoreUpload /p:AppxBundle=Always /p:PackageCertificateKeyFile=GitHubActionsWorkflow.pfx /p:PackageCertificatePassword=${{ secrets.Pfx_Key }} /p:Platform=x64 /p:FileVersion=${{ steps.nbgv.outputs.SimpleVersion }} | ||
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# Remove the pfx | ||
- name: Remove the pfx | ||
run: Remove-Item -path $env:Wap_Project_Directory\GitHubActionsWorkflow.pfx | ||
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- name: Generate Test Package ZIP | ||
run: Compress-Archive -Path ${{ env.Wap_Project_Directory }}\AppPackages\*_Test\* -DestinationPath GameRealisticMap.Studio.Package_Test.zip | ||
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# Generate Executable | ||
- name: Build simple executable | ||
run: dotnet publish -f net6.0-windows -r win-x64 -c Release GameRealisticMap.Studio/GameRealisticMap.Studio.csproj -o Output -p:FileVersion=${{ steps.nbgv.outputs.SimpleVersion }} | ||
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- name: Generate executable ZIP | ||
run: Compress-Archive -Path Output\* -DestinationPath GameRealisticMap.Studio.zip | ||
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- name: Upload build artifacts (TEST) | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: MSIX Test Package | ||
path: | | ||
GameRealisticMap.Studio.zip | ||
GameRealisticMap.Studio.Package_Test.zip | ||
${{ env.Wap_Project_Directory }}\AppPackages\*.appxupload | ||
- uses: Shopify/upload-to-release@v1 | ||
with: | ||
name: GameRealisticMap.Studio-${{ steps.nbgv.outputs.SimpleVersion }}.zip | ||
path: GameRealisticMap.Studio.zip | ||
repo-token: ${{ secrets.GITHUB_TOKEN }} | ||
content-type: application/zip | ||
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- uses: Shopify/upload-to-release@v1 | ||
with: | ||
name: GameRealisticMap.Studio.Package_Test-${{ steps.nbgv.outputs.SimpleVersion }}.zip | ||
path: GameRealisticMap.Studio.Package_Test.zip | ||
repo-token: ${{ secrets.GITHUB_TOKEN }} | ||
content-type: application/zip | ||
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name: Release for .NET Linux | ||
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on: | ||
push: | ||
branches: [ "*" ] # for testing purposes | ||
release: | ||
types: [published] | ||
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jobs: | ||
build: | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
with: | ||
submodules: recursive | ||
fetch-depth: 0 | ||
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- name: Use Nerdbank.GitVersioning to set version variables | ||
uses: dotnet/nbgv@master | ||
id: nbgv | ||
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- name: Setup .NET | ||
uses: actions/setup-dotnet@v3 | ||
with: | ||
dotnet-version: 6.0.x | ||
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- name: Build Linux Command Line | ||
run: dotnet publish --no-self-contained -f net6.0 -r linux-x64 -c Release GameRealisticMap.Arma3.CommandLine/GameRealisticMap.Arma3.CommandLine.csproj -o Output -p:FileVersion=${{ steps.nbgv.outputs.SimpleVersion }} | ||
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- name: Generate tar.gz | ||
run: tar -czvf grma3.tar.gz -C Output grma3 | ||
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- name: Upload build artifacts (TEST) | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: Linux Command Line | ||
path: grma3.tar.gz | ||
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- uses: Shopify/upload-to-release@v1 | ||
with: | ||
name: grma3-${{ steps.nbgv.outputs.SimpleVersion }}.tar.gz | ||
path: grma3.tar.gz | ||
repo-token: ${{ secrets.GITHUB_TOKEN }} | ||
content-type: application/gzip | ||
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