My Robot TuDow2 simulation w/ Kinematics
羅拔特 是用QT5+OpenGL+QGLViewer 畫出來的!
茶壺位置(End Effector) 是用 老歐的餘弦定理 算出來的!
如果位置算錯了 那可能要叫他起來 說明白講清楚!!!
Works features:
- FK-Kinematics: Use Alpha, Beta, Gamma to control robot.
- IK-Kinematics: Use X,Y,Z to control the End-Effector position.
Forward Kinematics Demo
Inverse Kinematics Demo
- libQGLViewer
- QT GLWidget Teapot
- Forward Kinematics, Arm Navigation
- Inverse Kinematics, Let’s write some Go to make it serve your five o’clock tea.
- Robot Inverse Kinematics
- EECS/MIT 6.141: Robotics systems and science Lecture 14: Forward and Inverse Kinematics
- 歐幾里德 餘弦定理 Law of Cosines
- 0327 Upload (IK not ready)
- 0405 Upload V0.9.0 (FK/IK ready)
Add Inverse Kinematics- Add link to connect to Motor Controller