튜토리얼, 본게임 수정
활동범위 측정방식 변경
- Unity 2019.2.0f1 → Unity 2019.3.15f1
- AR Foundation 2.0.2 → AR Foundation 3.0.1
- AR Subsystems 3.0.0
- ARCore XR Plugin 2.0.2 → ARCore XR Plugin 3.0.1
- Build Setting > Android > Switch Platform
- Build Setting > Player Setting > Player > Other Setting > Identification > Package name : com.svq.tmtgame
- Build Setting > Player Setting > Player > Other Setting > Identification > Mininum API Level : Android 7.0(API 24) or later
- Build Setting > Player Setting > Player > Other Setting > Rendering > Multithreaded Rendering : off
- Build Setting > Player Setting > Player > Other Setting > Configuration > Scripting Backend : IL2CPP
- Build Setting > Player Setting > Player > Other Setting > Configuration > Target Architecture : ARM64
- Build Setting > Player Setting > Graphics > Built-in Shader Settings > Always Included Shaders > OutlineShader 추가(Custom Shader)
- Build Setting > Check Export Project > Export > Create Android Project
- 생성된 폴더 내 다음 파일 복사
- root > libs
- root > src > main > asset > bin
- root > src > main > jniLib
- Build