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Pong Clone

A simple Pong clone written in Lua that uses the Love2D game engine (https://love2d.org/).

How To Play: Press ENTER to start. Use W and S to control the left paddle (player 1) and the up and down arrow keys to control the right paddle (player 2). Pressing Q or ESC exits the program and pressing P pauses/unpauses the game. Whichever player misses the ball losses and the program must be restarted to continue playing.

Nice to Have Features:

  • More modularized code.
  • A score keeping function for the current run of the game, and possibly for the copy of the game.
  • Instead of requiring two players, require user input to decide if the user wishes to play against a computer or a person.
  • Easier way to pause the game for both players. For instance, left and right Ctrl.
  • Receive user input to determine resolution.
  • Game play modes: P1 vs. P2, P1 vs. Comp, Comp vs. Comp, Rapid Mode.

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A pong clone written in Lua with the game engine Love2D

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