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Added installation instructions for binary packages
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# Using this package | ||
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This package contains sdl2-compat built for Visual Studio. | ||
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To use this package, edit your project properties: | ||
- Add the include directory to "VC++ Directories" -> "Include Directories" | ||
- Add the lib/_arch_ directory to "VC++ Directories" -> "Library Directories" | ||
- Add SDL2.lib and SDL2main.lib to Linker -> Input -> "Additional Dependencies" | ||
- Copy lib/_arch_/SDL2.dll and lib/_arch_/SDL3.dll to your project directory. | ||
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Simple DirectMedia Layer (SDL for short) is a cross-platform library | ||
designed to make it easy to write multi-media software, such as games | ||
and emulators. | ||
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You can find the latest release and additional information at: | ||
https://www.libsdl.org/ | ||
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This code is a compatibility layer; it provides a binary and source | ||
compatible API for programs written against SDL2, but it uses SDL3 | ||
behind the scenes. If you are writing new code, please target SDL3 | ||
directly and do not use this layer. | ||
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Installation instructions are available in [INSTALL.md](INSTALL.md). | ||
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This library is distributed under the terms of the zlib license, | ||
available in [LICENSE.txt](LICENSE.txt). | ||
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Enjoy! | ||
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Sam Lantinga ([email protected]) |
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# Using this package | ||
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This package contains @<@PROJECT_NAME@>@ built for arm64 Windows. | ||
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To use this package, simply replace an existing 64-bit ARM SDL2.dll with the ones included here. | ||
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# Using this package | ||
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This package contains @<@PROJECT_NAME@>@ built for x64 Windows. | ||
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To use this package, simply replace an existing 64-bit SDL2.dll with the ones included here. | ||
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# Using this package | ||
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This package contains @<@PROJECT_NAME@>@ built for x86 Windows. | ||
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To use this package, simply replace an existing 32-bit SDL2.dll with the ones included here. | ||
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