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CHANGELOG.md

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Change Log

Feature added

  • appropriate reorder and renaming
  • to keep the native Selection feature from Blender you have to hold ctrl and double click to enter the Object context

Bug fixes

  • fixed missing panels after Full-Mode has been left and Normal-Mode has entered

Removed

  • unnecessary panel what asked a question already been answered.

Feature added

  • dynamically calculation of required space to display modifiers

  • each property of the property panel MODIFIER added

    • Triangulate modifier
    • Weld modifier
    • Wireframe modifier
  • custom Icon-Set added

  • preparation for custom widgets implementation

Bug fixes

  • none

Removed

  • none

Feature added

  • each property of the property panel MODIFIER added
    • Array modifier
    • Bevel modifier
    • Subsurf modifier
    • mirror modifier

Bug fixes

  • fixed an Issue where the Addon lost its keybindings after Blender was restarted.

Removed

  • none

Feature added

  • each property of the property panel VIEW LAYER added
  • each property of the property panel OUTPUT added
  • each property of the property panel COLLECTION added

Bug fixes

  • none

Removed

  • none

Feature added

  • each property of the property panel RENDER added
  • each property of the property panel WORLD added
  • each property of the property panel SCENE added

Bug fixes

  • none

Removed

  • none

Feature added

  • added auto Orientation to Pie-Menu and as settable property
  • added Tabs to the Panel to group related properties tab-wise
  • added groups of properties that mirrors built-in property Panels.
  • added split functionality to the Pie-Menu.
    Ability to split the Viewport from Pie-Menu, horizontally and vertically by the factor of 0.5.
  • added a new Tab structure to the Object-Panel
    • all properties with a direct relation to the selected object are grouped under a single Tab.
    • start to transfer each section of the Property-Panel into the Tab system

Bug fixes

  • none

Removed

  • Submenu from Pie-Menu that created default Primitives to the Scene
  • additional Information Panel from the function tree
  • removed Tabs_Menu from the Object-Panel that was responsible to group properties

Feature added

  • restructure and sorting Panel features depending its relation
  • props: transform orientation selectbox
  • props: transform pivot point selectbox
  • props: viewport shading selectbox
  • operator: object origin selectbox
  • props: object snap to selectbox
  • added more content to the README

Bug fixes

  • hidden objects have been took into account on double click
  • alter loc/rot/scale/dim of the selected object did not affect Blender's state
  • scale factor calculation was not carried out on the new dimensions
  • selectboxes were expanded by default

Feature added

  • added License Information
  • Object Information Panel Structure and placeholder
  • panel: if object is "unselectable" and you try to double click it
    you will be questioned whether to activate the object or not.
  • info: vert/edge/face count for selected object
  • props: object location slider
  • props: object rotation slider
  • props: object scale slider
  • props: object dimension slider

Bug fixes

  • autosmooth: switch of state did not correspond to Blender's state
  • hide: object hide(hotkey:H) feature called a wrong operator
  • collection list: the list have not been updated after an object was moved to an other collection
  • material list: list only stated materials assigned to the active object

Initialize Tool

  • new Pie-Menu
  • Primitives Sub-Menu to choose a primitive you want to add
  • workspace Sub-Menu to switch among your workspaces.
_*it relates on the Blender's activated Top-Header-Tabs*_ - **views** Sub-Menu to switch among all possible viewports at any workspace
and regardless the depth of separated viewports - **Double-Click** event for the 3D-Viewport that gets activated only under limited conditions.