This program is designed to provide a way to recover your lost resource files for your own Game Maker Studio game.
Note it requires the Python Image Library (PIL), more specifically the Pillow port, to install it use:
pip install Pillow
I'm not responsible of any unintended use of this program, use it at your own risk.
python launch.py <data.win> [output_dir]
[-ignore {sound,textures,sprites} [{sound,textures,sprites} ...]]
[--convert]
[-h, --help]
<data.win> refers to the main resource file usually called with this name.
[output_dir] Optional base directory for the recovered resources, it defaults to "data"
[-ignore] Optionally you can specify which should be ignored, therefore not saved to disk
[--convert] Specifies if the metadata should be processed to get the final resources (Ex. get the sprites)
So far this utility is able to recover audio and texture files, as well as sprite metadata, also it is able to get the sprites from the metadata.