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FBNeo shader files after adjusting the effect. PC端FBNeo滤镜修订版.

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FBNeo_Shaders

Shader files after adjusting color and brightness. The original shader files is in 'base' branch.
Reset to 'DirectX9 Alt' mode to correct for color bias after window resizing including manually resizing, minimizing, and then maximizing the window. (Video -> Select Blitter -> DirectX9 Alt)
Non-even multiples of display scaling can lead to uneven stripes forming on the scan lines of certain shaders.


Video Config Suggest

Base Cofig


FinalBurn Neo
    |-> Video
      |-> Stretch
        |-> Correct aspect ratio
      |-> Window size (Auto)

"Experimental" Mode


FinalBurn Neo
    |-> Video
      |-> Select Blitter
        |-> Experimental
      |-> Blitter optionns
        |-> Enable Linear filtering
        |-> Enable Scanlines
        |-> Set scanlines intensity (220)

"DirectX9 Alt" Mode

Put shader files into: FBNEO root folder\support\shaders\
  1. Base Config
FinalBurn Neo
    |-> Video
      |-> Select Blitter
        |-> DirectX9 Alt
      |-> Blitter optionns
        |-> SoftFX algorithm
          |-> Double pixels(3D hardware)
        |-> Point filtering
        |-> Linear filtering
        |-> HardFX algorithm
  1. Config Group
   Filter                                |  HardFX
   --------------------------------------+---------------
   Point                                 |  CRT Aperture
   Point or Linear    (not different)    |  CRT Caligari
   Point                                 |  CRT CGWG Fast
   Point or Linear    (not different)    |  CRT Easy Mode
   Linear                                |  CRT Standard
   Linear                                |  CRT Bicubic
   Point or Linear                       |  CRT Retro Scanlines (SoftFX algorithm -> Select Shader's Settings)
   Point or Linear (Linear just for SFC) |  CRT CGA  (crt_cga.fx -> ENABLE_CURVED_SCREEN -> 1 or 0 )
  1. Recommended settings
   Point filtering                     + CRT Aperture
   Point filtering                     + CRT CGWG Fast
   Point filtering or Linear filtering + CRT Easy Mode
   Point filtering or Linear filtering + CRT CGA

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FBNeo shader files after adjusting the effect. PC端FBNeo滤镜修订版.

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