This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 125
Sandbox.ModAPI.Ingame.TerminalActionParameter
Morten Aune Lyrstad edited this page Apr 16, 2022
·
44 revisions
← Index ← Namespace Index
public struct TerminalActionParameter
Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll
Member | Description |
---|---|
\$1static TerminalActionParameter Empty](Sandbox.ModAPI.Ingame.TerminalActionParameter.Empty) | Gets an empty parameter. |
\$1TypeCode TypeCode](Sandbox.ModAPI.Ingame.TerminalActionParameter.TypeCode) | |
\$1object Value](Sandbox.ModAPI.Ingame.TerminalActionParameter.Value) |
Member | Description |
---|---|
\$1bool IsEmpty { get; }](Sandbox.ModAPI.Ingame.TerminalActionParameter.IsEmpty) |
Member | Description |
---|---|
\$1static TerminalActionParameter Deserialize(string, TypeCode)](Sandbox.ModAPI.Ingame.TerminalActionParameter.Deserialize) | Creates a TerminalActionParameter from a serialized value in a string and a type code. |
\$1static TerminalActionParameter Get(object)](Sandbox.ModAPI.Ingame.TerminalActionParameter.Get) | Creates a TerminalActionParameter from the given value. |
\$1MyObjectBuilder_ToolbarItemActionParameter GetObjectBuilder()](Sandbox.ModAPI.Ingame.TerminalActionParameter.GetObjectBuilder) |
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!