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Rooms
Thomas Thurman edited this page Jun 4, 2013
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A lot of data only applies to a particular room. In Avalot, this data is split across several files. There was a plan to unify it, but it didn't happen in the end.
A room's data has three parts:
- PLACE*.AVD holds the background image. This was called SCREEN*.AVD in Avaricius, and used a different and less efficient format, but it served the same purpose.
- CHUNK*.AVD holds animations. See Chunks.
- ALSO*.AVD holds all other room data. See Also.
In each case, the number in the filename is the ID number of the room, as listed in ROOMNUMS.INC.