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Thomas Thurman edited this page Jun 4, 2013 · 3 revisions

A lot of data only applies to a particular room. In Avalot, this data is split across several files. There was a plan to unify it, but it didn't happen in the end.

A room's data has three parts:

  • PLACE*.AVD holds the background image. This was called SCREEN*.AVD in Avaricius, and used a different and less efficient format, but it served the same purpose.
  • CHUNK*.AVD holds animations. See Chunks.
  • ALSO*.AVD holds all other room data. See Also.

In each case, the number in the filename is the ID number of the room, as listed in ROOMNUMS.INC.

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