fix(deps): update rust crate egui to 0.31 #830
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This PR contains the following updates:
0.29
->0.31
Release Notes
emilk/egui (egui)
v0.31.0
Compare Source
Highlights ✨
Scene container
This release adds the
Scene
container to egui. It is a pannable, zoomable canvas that can containWidget
s and childUi
s.This will make it easier to e.g. implement a graph editor.
Clearer, pixel perfect rendering
The tessellator has been updated for improved rendering quality and better performance. It will produce fewer vertices
and shapes will have less overdraw. We've also defined what
CornerRadius
(previouslyRounding
) means.We've also added a tessellator test to the demo app, where you can play around with different
values to see what's produced:
tessellator-test.mp4
Check the PR for more details.
CornerRadius
,Margin
,Shadow
size reductionIn order to pave the path for more complex and customizable styling solutions, we've reduced the size of
CornerRadius
,Margin
andShadow
values toi8
andu8
.Migration guide
StrokeKind
to all yourPainter::rect
calls #5648StrokeKind::default
was removed, since the 'normal' value depends on the context #5658StrokeKind::Inside
when drawing rectanglesStrokeKind::Middle
when drawing open pathsRounding
toCornerRadius
#5673CornerRadius
,Margin
andShadow
have been updated to usei8
andu8
#5563, #5567, #5568as i8
/as u8
oras _
if you want Rust to infer the typef32
value is bigger than127
it will be clamped to127
RectShape
parameters changed #5565Frame
now takes theStroke
width into account for its sizing, so check all views of your app to make sure they still look right.Read the PR for more info.
⭐ Added
egui::Scene
for panning/zooming aUi
#5505 by @grtlrOutputCommand
for copying text and opening URL:s #5532 by @emilkContext::copy_image
#5533 by @emilkWidgetType::Image
andImage::alt_text
#5534 by @lucasmerlinepaint::Brush
for controllingRectShape
texturing #5565 by @emilknohash_hasher::IsEnabled
forId
#5628 by @emilk!
,{
,}
#5548 by @Its-Just-NansRectShape::stroke_kind
to control if stroke is inside/outside/centered #5647 by @emilk🔧 Changed
Frame
now includes stroke width as part of padding #5575 by @emilkRounding
toCornerRadius
#5673 by @emilkStrokeKind
when painting rectangles with strokes #5648 by @emilk🔥 Removed
egui::special_emojis::TWITTER
#5622 by @emilkStrokeKind::default
#5658 by @emilk🐛 Fixed
profiling
crate #5494 by @lucasmerlinArea::compare_order()
#5569 by @HactarCE🚀 Performance
u8
inCornerRadius
, and introduceCornerRadiusF32
#5563 by @emilkMargin
usingi8
to reduce its size #5567 by @emilkShadow
by usingi8/u8
instead off32
#5568 by @emilkResponse
andSense
#5556 by @polwelv0.30.0
Compare Source
✨ Highlights
Modal
, a popup that blocks input to the rest of the application (#5358 by @lucasmerlin)egui_kittest
This release welcomes a new crate to the family: egui_kittest.
egui_kittest
is a testing framework for egui, allowing you to test both automation (simulated clicks and other events),and also do screenshot testing (useful for regression tests).
egui_kittest
is built usingkittest
, which is a general GUI testing framework that aims to work with any Rust GUI (not just egui!).kittest
uses the accessibility libraryAccessKit
for automatation and to query the widget tree.kittest
andegui_kittest
are written by @lucasmerlin.Here's a quick example of how to use
egui_kittest
to test a checkbox:⭐ Added
Modal
andMemory::set_modal_layer
#5358 by @lucasmerlinUiBuilder::layer_id
and removelayer_id
fromUi::new
#5195 by @emilkTextEdit
#5203 by @bircniResponse::intrinsic_size
forTextEdit
#5266 by @lucasmerlinMultiTouchInfo
#5247 by @lucasmerlinContext::add_font
#5228 by @frederik-uniBox<str>
forWidgetText
,RichText
#5309 by @dimtpapWindow::scroll_bar_visibility
#5231 by @ZeenobitComboBox::close_behavior
#5305 by @avalschpainter.line()
#5291 by @bircniButton::image_tint_follows_text_color
#5430 by @emilkContext::layer_transform_to_global
&layer_transform_from_global
#5465 by @emilk🔧 Changed
Arc
to reduce memory consumption #5276 by @StarStarJegui::util::cache
toegui::cache
; addFramePublisher
#5426 by @emilkOrder::PanelResizeLine
#5455 by @emilkprofiling
crate to support more profiler backends #5150 by @teddemunnik🐛 Fixed
ScrollArea
drag velocity when drag stopped #5175 by @valadaptiveViewportCommand::Visible
#5244 by @rustbasicUi::new_child
does not consider thesizing_pass
field ofUiBuilder
#5262 by @zhatuokunWindow::default_pos
does not work #5315 by @rustbasicSides
did not apply the layout position correctly #5303 by @zhatuokunStyle::override_font_id
inRichText
#5310 by @MStarhaTextEdit
inside aScrollArea
#3660 by @juancampaon_hover_text_at_pointer
for transformed layers #5429 by @emilkArea
outside itsconstrain_rect
#5459 by @MScottMcBeeui.new_child
should now respectdisabled
#5483 by @emilkConfiguration
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