Try out Mille Bornes at this JavaScript Apple II emulator!
Instructions for game play may be found here.
Myriad changes atop hloberg's original, recent port to Apple ][.
The biggest gameplay change is to how Coups Fourrés work, bringing them more in-line with the original card game:
- After a Coup Fourré is performed, that player is left with a Roll! status (the Coup Fourré completely cancels out the action of the played hazard)
- The player performing Coup Fourré draws a card, then immediately plays again
- A Coup Fourré may only be performed immediately after the hazard it counteracts
In addition to the gameplay changes, Coups Fourrés are now accompanied by more "flashy" messaging, and Safety cards that were played as a Coup Fourré are written in inverse text.
Other changes:
- The scoreboard displayed at the end of the round is easier to read and contains the complete information.
- A round counter is displayed, at the start of new rounds, and during gameplay.
- Most prompts wait for any keypress, rather than using
INPUT
to wait for a Carriage Return. - Discard prompt no longer assumes "Y" when the keypress was neither "Y" nor "N".
- Changed the shuffle algorithm (faster, and guarantees every card was swapped at some point).
- It is no longer possible to make a card selection "in advance" while the computer is making its play (input is flushed before prompting for a card).