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1.1.11 Update
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Add Azure Object Anchors support

Fix QR Code updates - only update tracked geometry when the underlying QR code updates.

Fix conversion between FGuid and winrt guid.

Remoting Fixes:
-Update remoting version
-Increase default bitrate
-Fix anchor persistence after remoting disconnects
-Fix QR tracking after remoting disconnects
-Fix connect button for Blueprint projects
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fieldsJacksonG authored May 7, 2022
1 parent 8f26381 commit e9de825
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Showing 36 changed files with 2,791 additions and 76 deletions.
6 changes: 5 additions & 1 deletion MsftOpenXRGame/Config/DefaultGame.ini
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[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=99F0EDDB4B092C7CA6713EAA6EFCB918
CompanyName=Microsoft
Expand All @@ -12,4 +13,7 @@ HandMeshMaterial=Material'/Game/Materials/M_BasicUnlit.M_BasicUnlit'

[/Script/HoloLensSettings.SceneUnderstanding]
ShouldDoSceneUnderstandingMeshDetection=true
SceneUnderstandingVolumeHeight=4
SceneUnderstandingVolumeHeight=4

[/Script/UnrealEd.ProjectPackagingSettings]
+DirectoriesToAlwaysStageAsNonUFS=(Path="AzureObjectAnchors")
3 changes: 3 additions & 0 deletions MsftOpenXRGame/Config/DefaultInput.ini
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Expand Up @@ -108,6 +108,9 @@ DoubleClickTime=0.200000
+SpeechMappings=(ActionName="StopSpatialMapping",SpeechKeyword="StopSpatialMapping")
+SpeechMappings=(ActionName="UploadAnchors",SpeechKeyword="UploadAnchors")
+SpeechMappings=(ActionName="DeleteFoundAnchors",SpeechKeyword="DeleteFoundAnchors")
+SpeechMappings=(ActionName="StartObjectDetection",SpeechKeyword="StartObjectDetection")
+SpeechMappings=(ActionName="StopObjectDetection",SpeechKeyword="StopObjectDetection")
+SpeechMappings=(ActionName="ResetSearchArea",SpeechKeyword="ResetSearchArea")
DefaultPlayerInputClass=/Script/Engine.PlayerInput
DefaultInputComponentClass=/Script/Engine.InputComponent
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
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2 changes: 1 addition & 1 deletion MsftOpenXRGame/MsftOpenXRGame.uproject
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{
"FileVersion": 3,
"EngineAssociation": "4.26",
"EngineAssociation": "4.27",
"Category": "",
"Description": "",
"Modules": [
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.1.9",
"VersionName": "1.1.11",
"FriendlyName": "Microsoft OpenXR",
"Description": "The Microsoft OpenXR plugin is a game plugin which provides additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using OpenXR.",
"Category": "Mixed Reality",
Expand All @@ -10,7 +10,7 @@
"DocsURL": "",
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/product/ef8930ca860148c498b46887da196239",
"SupportURL": "https://github.com/microsoft/Microsoft-OpenXR-Unreal",
"EngineVersion": "4.26.0",
"EngineVersion": "4.27.0",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
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