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This repository has been archived by the owner on Jul 16, 2020. It is now read-only.

C++ Interactivity Alpha

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@edjamesmsft edjamesmsft released this 03 May 18:31
· 73 commits to master since this release

Release Notes

This is the alpha release of the C++ interactivity SDK. If you'd like to get started prototyping an integration, feel free to check out our supporting samples and documentation. Please refer to issues or the backlog to get a view into the work we're investigating and planning for upcoming releases.

Note: as the SDK is still in alpha, it is subject to change. Feedback is welcome as we make the library, samples and documentation even better!

Features

  • Button and joystick support
  • Group support
    • Divide the audience up into different segments with unique controls
    • Scene changes
  • Xbox build support
    • Authentication using a signed-in Xbox account
    • E2E Xbox sample/scenario test
  • Cooldowns - disable a control for a specified period of time

Coming up

  • Per-participant access for controls
  • Expanded platform support (UWP, Win32)
  • Improved performance, general bug fixes
  • Client-side spark transaction handling