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fix: Refactor movement logic in BaseAI to prevent unnecessary direction changes #2060

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Bohicatv
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@Bohicatv
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In theory, yes. Still trying to figure out if the bits would actually be ignored. I will commit what I was going to update it to and you can tell me if its logical, but this movement logic is a pain as you know.

@kamronbatman
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In theory, yes. Still trying to figure out if the bits would actually be ignored. I will commit what I was going to update it to and you can tell me if its logical, but this movement logic is a pain as you know.

I'm trying to remember if I made this change but ended up reverting, or not merging or something. I'll check it out when I get back.

@Bohicatv Bohicatv closed this Jan 14, 2025
@Bohicatv Bohicatv deleted the patch-1 branch January 14, 2025 05:16
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Need more time to work through all of BaseAI.

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