0.14.0.39
What's Changed
- fix: Fixes Item ID so it doesn't gain from non-identifiable items by @kamronbatman in #2075
- fix: Ensure follow order is given upon successful tame of creature. by @Bohicatv in #2076
- chore(deps): Bumps Nerdbank, Hashing, FileSystemGlobbing, xunit, and C# version by @kamronbatman in #2077
- fix: Fixes looking up accounts that were renamed. by @kamronbatman in #2078
- fix: Bufficon timer is not cancelled when refreshed with another one. by @mark1145 in #2080
- fix: Fixes fillable containers start respawn on unlock. by @Bohicatv in #2069
- feat: Fixes beneficial notoriety checks and adds better young restrictions/messaging by @kamronbatman in #2000
- fix: Fixes strangle buff icon appearing on fizzle and adds comment about bug on OSI by @kamronbatman in #2081
- fix: Enabled vendor sell SayTo with correct code. by @Senion31 in #2083
- chore: Bumps macos to 15 by @kamronbatman in #2085
- fix: Fixes rangePerception to 16 to match OSI by @Bohicatv in #2084
- fix: Adds quest items to serialization generator by @kamronbatman in #2086
- fix: Converts metal/strong puzzle chest to serialiation generator and status gump by @kamronbatman in #2087
- fix: Fixes runebook OPL not updating with charges. by @kamronbatman in #2088
- fix: Fixes buffs don't start/stop properly. Streamlines constructor and Add/Remove buffs. by @mark1145 in #2082
- fix: Aquarium no longer uses list to kill fish by @kamronbatman in #2090
- fix: Fix crash from not enough fish to kill in Aquarium by @kamronbatman in #2092
- fix: Fixes the wrong unit used for BuffIcon Timers by @kamronbatman in #2093
Full Changelog: 0.14.0.21...0.14.0.39