v2.26.0 for Godot 4.1
What's Changed
New Stuff
- Make
load
available as a built-in method by @nathanhoad in #307 - Swap RichTextLabel responses for Buttons by @nathanhoad in #311
- Make goto lines randomisable by @nathanhoad in #316
- Update C# usage docs and example by @nathanhoad in #317
Fixes
- Fixes comment toggling of empty lines by @nathanhoad in #306
- Fix empty non-indented lines mess up parent stack by @Selenyhr in #313
- Fix missing
Time
property in C#DialogueLine
by @nathanhoad in #317
Full Changelog: v2.25.4...v2.26.0