New implementation for Net64 in Rust. It uses Mupen64Plus as built-in emulator.
This project is in a very early development state.
Currently all Mupen64Plus APIs need to be implemented and called properly. I did not yet manage to successfully load a SM64 ROM.
Mupen64Plus only supports 8MB RAM, so we either have to implement 16MB ourselves or we move back to old Net64 v1 patches.
- cross platform (Windows, Linux, Mac, RetroArch, 32/64Bit)
- stability -> competitive for speedrunning
- remove client-emulator separation