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Fixes for loading and configuration of headless EGL rendering (#307)
* use extensions to fetch platform devices for EGL * fix typo * small fixes, formatter * device preference sorting * few more fixes * use vector of device * use EGLDeviceEXT * use list of ints * two more small fixes * string safety and logging * nest logging correctly * check for extension * missing semicolon * more logging * cast * test * test * try fake initialize * compile fixes * revert debugging * clean up logging * cleanup * back to front * cleanup * add user-facing options for headless setup * fix framecount check * try testing EGL on ci * fix ci script * fix backend string * improve logging string formatting * clean up context stack on shutdown * don't check asan leaks in egl test * use asan settings for both configurations * comment clarity
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