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32 changes: 32 additions & 0 deletions news/2017-08-30-new-featured-artist-oishii.md
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---
layout: post
title: "New Featured Artist: OISHII"
date: 2017-08-30 08:00:00 +0000
---

What do chiptunes and food have in common? They're both **OISHII**! No, really, they're the favourite things of osu!'s latest Featured Artist, blasting soon to a beatmap near you!

[![](https://assets.ppy.sh/artists/17/header.jpg)](https://osu.ppy.sh/beatmaps/artists/17)

A relatively new face on the chiptune scene, **OISHII** has been making waves after appearing out of literally nowhere.

All that we know is that every track of theirs is a sugar rush of 8-bit inspired hits, with video game and anime references sprinkled in to boot. Familiar with the *Kirby* games? You'll probably find **OISHII** familiar, too!

Have a listen to *ONIGIRI FREEWAY* and see for yourself:

<iframe style="border: 0; width: 100%; height: 120px;" src="https://bandcamp.com/EmbeddedPlayer/track=3682041395/size=large/bgcol=ffffff/linkcol=0687f5/tracklist=false/artwork=small/transparent=true/" seamless><a href="http://oishiichan.bandcamp.com/track/onigiri-freeway">ONIGIRI FREEWAY by OISHII</a></iframe>

Not satisfied? Take a trip down the *COCOA WATERSLIDE*:

<iframe style="border: 0; width: 100%; height: 120px;" src="https://bandcamp.com/EmbeddedPlayer/track=1332795351/size=large/bgcol=ffffff/linkcol=0687f5/tracklist=false/artwork=small/transparent=true/" seamless><a href="http://oishiichan.bandcamp.com/track/cocoa-waterslide">COCOA WATERSLIDE by OISHII</a></iframe>

One thing is certain - all of **OISHII**'s tracks are explosively sweet and short, and we now have **7** of them immediately available for you to use in beatmapping.

[Check out OISHII's Featured Artist listing for more, including pre-timed .oszs for your mapping pleasure!](https://osu.ppy.sh/beatmaps/artists/17)

And as always, any track present on a Featured Artist listing is 100% licensed for mapping in osu!, so worry less, and map more!

Make sure to visit **OISHII**'s [Bandcamp](https://oishiichan.bandcamp.com/) if you want to support their work, and follow them on [Twitter](https://twitter.com/oishiichanmusic). Don't mind the all-caps though!

—Ephemeral

100 changes: 100 additions & 0 deletions news/2017-08-31-osu-mania-4k-world-cup-quarterfinals-recap.md
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---
layout: post
title: "osu!mania 4K World Cup - Quarterfinals Recap"
date: 2017-08-31 14:00:00 +0000
---

This week, we’re gonna try switching up the recap format to something a little more stylish! Hopefully this will facilitate in your avid reading pleasure, as we dive right into the Quarterfinals stage of the osu!mania 4K World Cup!

![](/wiki/shared/news/banners/mania4k_logo_2017.jpg)

### Navigation

[Mappool](#mappool)</br>[Tournament Matches](#tournament_matches)</br>[Looking Ahead](#looking_ahead)

--------
The Quarterfinals stage marks the start of a new phase in the tournament, where teams fight harder in an effort to remain in the tournament. Having been separated into the Winner's and Loser's Bracket in the previous stage, many teams were at risk of being eliminated this weekend, though this certainly didn't faze any of them in the slightest.

Every single team was determined to make the most of their situation, all in the hopes of making it to the next stage as best they can. Without further ado, let's get right into the recap!

## Mappool<a name="mappool"></a>

**This weekend, we saw a total of 42 picks and 14 bans across 7 complete matches.** Every map was played at least once, which is always a good indication of mappool diversity and balance.

### A word from our Mappool Selectors:

*"We were overall quite happy with how the Quarterfinals mappool turned out. As mappool selectors, it certainly is very nice to see every map being picked. Honestly, we were rather surprised by the importance of SV picks throughout this stage. Normally we'd expect these types of maps to be avoided or outright banned, but it seems that they have played an integral role in determining the outcome of several matches."*

*"We do however, express minor regrets over our choice of the [tiebreaker map](https://osu.ppy.sh/b/1038662&m=3). Personally we feel that it could have been more ambitious in challenging players across a wider set of skills. Regardless, it's been our pleasure constructing this mappool for you all."*

### Mappool Statistics:

This week's most popular pick was [yst - The Lost Dedicated](https://osu.ppy.sh/beatmapsets/617988#mania/1302866), having been played in every single match! The map also holds the distinction of being the "most accurate", though this is mostly because of its easier difficulty compared to the rest of the mappool. [Caravan Palace - Clash](https://osu.ppy.sh/beatmapsets/646460#mania/1369706) and [NOISIA - Groundhog (Beat Juggle)](https://osu.ppy.sh/beatmapsets/591171#mania/1252742) were also two very popular maps, making appearances in a total of 5 matches each.

[Blue Stahli - Shotgun Senorita (Zardonic Remix)](https://osu.ppy.sh/beatmapsets/631861#mania/1341515) and [Akira Complex - Odyssey (Au5 Remix)](https://osu.ppy.sh/beatmapsets/519513#mania/1103630) both made appearances in 6 matches. The former was a devilishly tricky map featuring many long note patterns, while the latter was very technically demanding, requiring high accuracy. As a result of this, both maps were understandably banned 4 times each. Finally, [Maika - Goldrop](https://osu.ppy.sh/beatmapsets/587117#mania/1243241) received the least attention, being picked only once across all the matches.

## Tournament Matches<a name="tournament_matches"></a></br>

### Saturday:

**Right off the bat, our first match of [France vs. Chile ended with an intense tiebreaker](https://osu.ppy.sh/community/matches/35585664).** France may have had the first pick, but Chile emerged victorious. Both teams had their fair share of convincing wins; an excellent showing from both teams. A critical moment saw France losing by a hair on their own pick [Caravan Palace - Clash](https://osu.ppy.sh/beatmapsets/646460#mania/1369706). This tiny score difference of *94* was all Chile needed to secure their eventual victory.

![](/wiki/shared/news/2017-08-31-osu-mania-4k-world-cup-quarterfinals-recap/FranceChile_game1.jpg)

**The next match saw [Argentina put up a good fight against the United Kingdom](https://osu.ppy.sh/community/matches/35588367).** Not ready to take an early exit, the Brits fought fiercely and took the first two points in quick succession. Argentina regained their composure on their second pick, but United Kingdom's determination simply proved too strong, allowing them to win the match 1 - 5.

**Rounding off matches for Saturday, [Canada lost 0 - 5 to the United States](https://osu.ppy.sh/community/matches/35590366)**. The United States was first to pick, and despite the former team putting up a good fight, it really didn't take long for them to be defeated. Still, one memorable highlight to take away came in the form of the unholy warmup that was [noissessoP fo nwapS - noitirappA](https://osu.ppy.sh/beatmapsets/659725#mania/1397099). Courtesy of US participant **[stupud man](https://osu.ppy.sh/users/2141612)**, the beatmap was a note for note respawn of the original, just in reverse. Frankly, I almost couldn't tell the difference.

--------

### Sunday:

**Continuing where we had last left off, [the match between South Korea and Japan also ended with a confident 5 - 0 victory](https://osu.ppy.sh/community/matches/35601021)**. Contrary to the previous match where the matches were fairly one-sided, this encounter started off quite a bit closer, with Japan almost beating South Korea on their first pick [yst - The Lost Dedicated](https://osu.ppy.sh/beatmaps/1302866), missing out by a score difference of *2,965*. However, South Korea's superior consistency really shone through, allowing them to win pick after pick despite Japan's best efforts to keep up.

![](/wiki/shared/news/2017-08-31-osu-mania-4k-world-cup-quarterfinals-recap/SouthKoreaJapan_game2.jpg)

**Our second match of the day saw [New Zealand against Poland, resulting in an overwhelming 0 - 5 defeat](https://osu.ppy.sh/community/matches/35602514).** As the mappool difficulty continues to rise, it is only natural that some teams will struggle to keep up. This is exactly the case here, in which the high seeded Poland took full advantage of this fact, going for some of the trickier picks in the pool. Major props to the unseeded New Zealand for making it this far though!

**[Singapore gave China a fair challenge, losing 1 - 5](https://osu.ppy.sh/community/matches/35604433).** Adhering to a common theme this week, Singapore lost the first 2 points despite having the first pick. They were then able to scrape a point back on their second pick [Getty vs. DJ DiA - Fox4-Raize-](https://osu.ppy.sh/beatmapsets/580157#mania/1228388), edging out China by a marginal score difference of *4307*. However, China returned fire and proceeded to win the match without too much difficulty.

**Regrettably, Hong Kong vs. Sweden ended with a WBD in favour of Sweden.** A "win-by-default" is an uncommon outcome that arises when one team lacks sufficient players to compete. Already a small team in their own right, Hong Kong's **[Opean](https://osu.ppy.sh/u/4544555)** was plagued with connectivity issues along with a myriad of unfortunate circumstances. Unable to compete with a full team, Sweden won the match by default (but not before taking 3 points off them). Below are the final moments before Hong Kong was forced to concede the match.

![](/wiki/shared/news/2017-08-31-osu-mania-4k-world-cup-quarterfinals-recap/HongKongSweden_game3.jpg)

**The final match of the weekend saw [Brazil triumphing 5 - 1 over Indonesia](https://osu.ppy.sh/community/matches/35608732)**. Brazil started off very strongly, taking 4 points in a row from the top seeded Indonesia. Fearing a sweep, Indonesia gave out one last roar, and convincingly took a point off the dominating Brazillians on [yst - The Lost Dedicated](https://osu.ppy.sh/beatmapsets/617988#mania/1302866). Brazil then proceeded to finish the match with [Caravan Palace - Clash](https://osu.ppy.sh/beatmapsets/646460#mania/1369706) - a fitting conclusion to one of the more exciting matches over this weekend.

--------

If you've missed any of these matches, you can always catch up on the VODs found [here](https://www.twitch.tv/osulive/videos/all).

That concludes all the matches for this weekend! Let's wave our goodbyes to Teams Singapore, Argentina, Hong Kong and New Zealand. Many congratulations to them for making it to the Top 16! Meanwhile, Teams Indonesia, Japan, Canada and France will be descending into the Loser's Bracket.

Good luck to all the remaining teams in this tournament!

## Looking Ahead: Semifinals<a name="looking_ahead"></a>

Three weeks in, and already we've whittled 32 potential teams down to a hardy 12. Next week we'll be treated to another 8 exciting matches, 2 of which will remain undetermined until the matches are fully underway! Let's have a peek at the upcoming matches in the semifinals stage:

### Winners Bracket:

Our first matchup will see Brazil facing off against South Korea. South Korea is definitely a crowd favourite, but Brazil may have a trick or two up their sleeve. The second match will see United States squaring off against Chile. This match is definitely one to look out for, as it will almost certainly be quite a bit closer.

### Loser's Bracket:

Over in the upper part of the Loser's Bracket, we have China vs. France. This is definitely a match you don't want to miss, as it will be a rematch between the two teams from Group Stage! Will China be able to exact their revenge, or will France score yet another victory? The other match we have here is United Kingdom vs. Canada. The respective winners of these two matches will then face each other.

Meanwhile, the lower part of the Loser's Bracket will first see Sweden vs. Japan. This too will definitely be a close match as both teams have proven to be suprisingly strong. Poland vs. Indonesia will be the last determined match of this stage. This match also promises to be an exciting one, and will definitely turn your head upside down! Like before, the winner of these two matches will face each other on Sunday.

--------

**The first match of the Semifinals Stage will take place Saturday 11:00 UTC, 2nd of September.** There we will see a much anticipated match between two powerhouses - Sweden vs. Japan. Be sure to catch the stream on the [osu!live twitch channel!](https://www.twitch.tv/osulive)

**Finally, a reminder to buy your banners today!** In addition to expressing your support for a chosen team, your contribution will also go towards funding the prize pool for this tournament. You can even buy banners for teams that have already been eliminated, if that is what you wish to do! You can purchase the banners [here](https://osu.ppy.sh/store/product/226).

--------

And that's it from me this week! As you may have noticed, I've tried spicing up the format of the recaps a little - hopefully this is a step in the right direction. If you have any feedback or suggestions, feel free to drop me a PM, or leave a comment down below.

See you next week!

—mangomizer
59 changes: 59 additions & 0 deletions news/2017-08-31-scorewatch-august-week-3.md
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---
layout: post
title: "Scorewatch: August Week 3"
date: 2017-08-31 09:00:00 +0000
---

Scorewatch is back with more crazy plays from the community! We got a 700pp score, we got Rafis domination, and we got a new osu!catch number one! Are you as excited as we are? Read on!

![](/wiki/shared/news/2017-08-31-scorewatch-august-week-3/banner.jpg)

[kablaze](https://osu.ppy.sh/u/3043603) takes the spotlight for this article as he stomps [dj TAKA - quaver](https://osu.ppy.sh/b/915210) with an earth-shattering HDHR 99.77% 2x miss score to earn his first 700pp score (exactly rounded up)! To think that he only got 1x 100 after all this blows our minds. This is incredible.

<iframe width="100%" height="315" src="https://www.youtube.com/embed/SKvA60fooqM" frameborder="0" allowfullscreen></iframe></br>

A score that was almost replicated 4 years back! [Rafis](https://osu.ppy.sh/u/2558286) steals the 2nd spot on [xi - FREEDOM DiVE](https://osu.ppy.sh/b/129891) with an unbelievable 99.93% FC to take 538pp! Cue flashbacks to Cookiezi’s 99.97% FC play back in 2013!

<iframe width="100%" height="315" src="https://www.youtube.com/embed/7TTxN6ul7ko" frameborder="0" allowfullscreen></iframe></br>

[Rafis](https://osu.ppy.sh/u/2558286) continues his dominance on this article as he sets the number one score on [xi - Ascension to Heaven](https://osu.ppy.sh/b/807074) with an unfortunate 98.98% 2555x 1 miss play to snag 637pp - an FC could have been worth more than 660pp! Will this map finally be conquered soon? Maybe it might, but in the meantime, you will have to check out this insane score!

<iframe width="100%" height="315" src="https://www.youtube.com/embed/zByevoMS2ck" frameborder="0" allowfullscreen></iframe></br>

[Motion](https://osu.ppy.sh/u/3885626) has taken the number one spot in osu!catch for the first time! To celebrate this, here is the man himself setting the an impressive 99.19% NC FC on [Hitsuji to Ojisan - XENO](https://osu.ppy.sh/b/663001) to claim 1004pp! Congratulations!

<iframe width="100%" height="315" src="https://www.youtube.com/embed/wjplwLNaIMQ" frameborder="0" allowfullscreen></iframe></br>

[EtienneXC](https://osu.ppy.sh/u/5610085) tears up [Evening’s](https://osu.ppy.sh/u/2193881) [Imperial Circus Dead Decadence - FUBUKI](https://osu.ppy.sh/b/1080145) by setting an amazing 99.65% FC. Standing at 4:14 mins of drain time, this play tests a player’s control and stamina limits. With an accuracy like this, it’s not doubt Etienne is one of the craziest 4K players out there today!

<iframe width="100%" height="315" src="https://www.youtube.com/embed/uKDiGVBDlHY" frameborder="0" allowfullscreen></iframe></br>

BLAST FROM THE PAST
-----

We blast ourselves back to 2015 where [rustbell](https://osu.ppy.sh/u/227717), known for his technical ability in maps, took an amazing 99.57% HDFL FC on [IOSYS - Kanbu de Todomatte Sugu Tokeru ~ Kyouki no Udongein](https://osu.ppy.sh/b/16266) to earn 211pp. Honestly speaking, you have to see it to believe it.

Once again, do support [osu!archive](https://www.reddit.com/r/osugame/comments/6uracb/osuarchive_4_rustbell_iosys_kanbu_de_todomatte/) (it is still ongoing on the osugame reddit) as they approach a week of amazing old scores!

<iframe width="100%" height="315" src="https://www.youtube.com/embed/-gtFEQQhUqI" frameborder="0" allowfullscreen></iframe></br>

NOTABLE MENTIONS
-----

The one and only [MinG3012](https://osu.ppy.sh/u/1583218) is back as he sets a brilliant 58.12% HDHR FC on [marina - Towa yori Towa ni](https://osu.ppy.sh/b/793846?m=0) to earn 298pp. This is one crazy score.

Circle size 9.1? Not a problem for [Adamqs](https://osu.ppy.sh/u/613592), securing a breathtaking 97.15% HDHR FC on [Moonbaby - Here We Go](https://osu.ppy.sh/b/371621) to earn himself 238pp. Frightening to watch, but what an amazing score it is!

[Flask](https://osu.ppy.sh/u/959763) may be a stranger to some, but he makes an appearance this week after he set a crazy 99.48% HDHR FC on [xi - Akasha](https://osu.ppy.sh/b/877312) to take 572pp and the number three spot, beating out Adamqs himself! What a way to get your top score!

SCORESHOW WITH ZSEIKIMATSU
-----

2 Polish greats, [WubWoofWolf](https://osu.ppy.sh/u/39828) and [Wilchq](https://osu.ppy.sh/u/2021758) duke on the map [positive MAD-crew - Mynarco Addiction](https://osu.ppy.sh/b/718679?m=0) with HDHR enabled!

<iframe width="100%" height="315" src="https://www.youtube.com/embed/DdNzpz7czs0" frameborder="0" allowfullscreen></iframe></br>

Interested in having your say on what makes it into the weekly scorewatch posts? Join us in the [Scorewatch Lounge discord server](https://discordapp.com/invite/aFubwd4) to vote on what goes into both the score show as well as the weekly posts.

—Raveille

3 changes: 2 additions & 1 deletion wiki/History_of_osu!/1/de.md
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Der **[Taiko](DE:Taiko "wikilink") Modus** sah zum ersten Mal das Licht der Welt in diesem Monat, sowie eine weitere größere Ergänzung: **.osb Storyboarding Skript Support. Multi-Part Slider und private Nachrichten im Chat wurden ebenfalls möglich gemacht.**

==Juni==
Juni
----

Ein weitere größerer Meilenstein in der Geschichte von osu! wurde durch die Implementation des **[Multiplayer (Mehrspieler) (Multi)](DE:Multiplayer "wikilink") Modus erreicht.** Skinning Optionen wurden erweitert, für Grafik sowie Sounds. Zu guter letzt **war Multi-Channel Chat zum ersten Mal möglich.**

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3 changes: 2 additions & 1 deletion wiki/History_of_osu!/1/en.md
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Expand Up @@ -112,7 +112,8 @@ May

![[Taiko](Taiko "wikilink") mod](Taiko.png "fig:Taiko mod") The **[Taiko](Taiko "wikilink") Mode** first saw the light of day in this month, as well as another major addition, **.osb storyboarding script support. Multi-part sliders and private messaging in chat were also made available.**

==June==
June
---

A major milestone in osu history was reached with the addition of the **[multiplayer (Multi)](Multiplayer "wikilink") game mode.** Skinning options were expanded further regarding both graphics and sounds. Lastly, **multi-channel chat was possible for the first time.**

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3 changes: 2 additions & 1 deletion wiki/History_of_osu!/1/id.md
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Expand Up @@ -106,7 +106,8 @@ Mei

![[Taiko](Taiko "wikilink") mod](Taiko.png "fig:Taiko mod") **[Taiko](Taiko "wikilink") Mode** pertama kali dilihat di siang hari di dibulan ini, dan juga sebagai tambahan besar lainnya, **.osb sekarang didukung sebagai storyboard skrip. Dari beberapa bagian slider dan pesan pribadi di jendela obrolan juga tersedia.**

==Juni==
Juni
----

Sebuah tonggak utama dalam sejarah osu! dicapai dengan penambahan **[multiplayer (Multi)](Multiplayer "wikilink") game mode.** Pilihan skinning diperluas lebih lanjut mengenai kedua grafis dan suara. Akhirnya, **obrolan kanal-multi memungkinkan untuk pertama kalinya.**

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