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+ Implement change language by Bloc Architecture + Adapt lint and test rule
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import 'dart:ui'; | ||
|
||
enum Language { | ||
english( | ||
Locale('en', 'US'), | ||
'English', | ||
), | ||
spanish( | ||
Locale('es', 'ES'), | ||
'Español', | ||
), | ||
french( | ||
Locale('fr', 'FR'), | ||
'Français', | ||
); | ||
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const Language( | ||
this.value, | ||
this.text, | ||
); | ||
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final Locale value; | ||
final String text; | ||
} |
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{ | ||
"title": "Hello, World!", | ||
"subtitle": "Welcome to Localization", | ||
"description": "You have pushed the button this many times:", | ||
"switch_language": "Switch language" | ||
} |
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{ | ||
"title": "¡Hola, Mundo!", | ||
"subtitle": "Bienvenido a Localización", | ||
"description": "Has pulsado el botón tantas veces:", | ||
"switch_language": "Cambiar idioma" | ||
} |
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{ | ||
"title": "Bonjour", | ||
"subtitle": "Bienvenue dans Localisation", | ||
"description": "Vous avez appuyé sur le bouton autant de fois :", | ||
"switch_language": "Changer de langue" | ||
} |
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import 'package:flutter/material.dart'; | ||
import 'package:flutter_bloc/flutter_bloc.dart'; | ||
import 'package:flutter_gen/gen_l10n/app_localizations.dart'; | ||
import 'package:flutter_localizations/flutter_localizations.dart'; | ||
import 'presentation/bloc/language_bloc/language_bloc.dart'; | ||
import 'presentation/homescreen/home_page.dart'; | ||
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void main() { | ||
runApp(const MyApp()); | ||
runApp( | ||
MultiBlocProvider( | ||
providers: [ | ||
BlocProvider<LanguageBloc>( | ||
create: (_) => LanguageBloc(), | ||
), | ||
], | ||
child: MyApp(), | ||
), | ||
); | ||
} | ||
|
||
class MyApp extends StatelessWidget { | ||
const MyApp({super.key}); | ||
|
||
// This widget is the root of your application. | ||
@override | ||
Widget build(BuildContext context) { | ||
return MaterialApp( | ||
title: 'Flutter Demo', | ||
theme: ThemeData( | ||
// This is the theme of your application. | ||
// | ||
// TRY THIS: Try running your application with "flutter run". You'll see | ||
// the application has a purple toolbar. Then, without quitting the app, | ||
// try changing the seedColor in the colorScheme below to Colors.green | ||
// and then invoke "hot reload" (save your changes or press the "hot | ||
// reload" button in a Flutter-supported IDE, or press "r" if you used | ||
// the command line to start the app). | ||
// | ||
// Notice that the counter didn't reset back to zero; the application | ||
// state is not lost during the reload. To reset the state, use hot | ||
// restart instead. | ||
// | ||
// This works for code too, not just values: Most code changes can be | ||
// tested with just a hot reload. | ||
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), | ||
useMaterial3: true, | ||
), | ||
home: const MyHomePage(title: 'Flutter Demo Home Page'), | ||
); | ||
} | ||
} | ||
|
||
class MyHomePage extends StatefulWidget { | ||
const MyHomePage({super.key, required this.title}); | ||
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// This widget is the home page of your application. It is stateful, meaning | ||
// that it has a State object (defined below) that contains fields that affect | ||
// how it looks. | ||
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// This class is the configuration for the state. It holds the values (in this | ||
// case the title) provided by the parent (in this case the App widget) and | ||
// used by the build method of the State. Fields in a Widget subclass are | ||
// always marked "final". | ||
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final String title; | ||
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@override | ||
State<MyHomePage> createState() => _MyHomePageState(); | ||
} | ||
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class _MyHomePageState extends State<MyHomePage> { | ||
int _counter = 0; | ||
|
||
void _incrementCounter() { | ||
setState(() { | ||
// This call to setState tells the Flutter framework that something has | ||
// changed in this State, which causes it to rerun the build method below | ||
// so that the display can reflect the updated values. If we changed | ||
// _counter without calling setState(), then the build method would not be | ||
// called again, and so nothing would appear to happen. | ||
_counter++; | ||
}); | ||
} | ||
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@override | ||
Widget build(BuildContext context) { | ||
// This method is rerun every time setState is called, for instance as done | ||
// by the _incrementCounter method above. | ||
// | ||
// The Flutter framework has been optimized to make rerunning build methods | ||
// fast, so that you can just rebuild anything that needs updating rather | ||
// than having to individually change instances of widgets. | ||
return Scaffold( | ||
appBar: AppBar( | ||
// TRY THIS: Try changing the color here to a specific color (to | ||
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar | ||
// change color while the other colors stay the same. | ||
backgroundColor: Theme.of(context).colorScheme.inversePrimary, | ||
// Here we take the value from the MyHomePage object that was created by | ||
// the App.build method, and use it to set our appbar title. | ||
title: Text(widget.title), | ||
), | ||
body: Center( | ||
// Center is a layout widget. It takes a single child and positions it | ||
// in the middle of the parent. | ||
child: Column( | ||
// Column is also a layout widget. It takes a list of children and | ||
// arranges them vertically. By default, it sizes itself to fit its | ||
// children horizontally, and tries to be as tall as its parent. | ||
// | ||
// Column has various properties to control how it sizes itself and | ||
// how it positions its children. Here we use mainAxisAlignment to | ||
// center the children vertically; the main axis here is the vertical | ||
// axis because Columns are vertical (the cross axis would be | ||
// horizontal). | ||
// | ||
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint" | ||
// action in the IDE, or press "p" in the console), to see the | ||
// wireframe for each widget. | ||
mainAxisAlignment: MainAxisAlignment.center, | ||
children: <Widget>[ | ||
const Text( | ||
'You have pushed the button this many times:', | ||
), | ||
Text( | ||
'$_counter', | ||
style: Theme.of(context).textTheme.headlineMedium, | ||
), | ||
return BlocBuilder<LanguageBloc, LanguageState>( | ||
builder: (context, state) { | ||
return MaterialApp( | ||
title: 'Flutter Demo', | ||
locale: state.selectedLanguage.value, | ||
localizationsDelegates: const [ | ||
AppLocalizations.delegate, | ||
GlobalMaterialLocalizations.delegate, | ||
GlobalWidgetsLocalizations.delegate, | ||
GlobalCupertinoLocalizations.delegate, | ||
], | ||
), | ||
), | ||
floatingActionButton: FloatingActionButton( | ||
onPressed: _incrementCounter, | ||
tooltip: 'Increment', | ||
child: const Icon(Icons.add), | ||
), // This trailing comma makes auto-formatting nicer for build methods. | ||
supportedLocales: const [ | ||
Locale('en'), // English | ||
Locale('es'), // Spanish | ||
Locale('fr'), // French | ||
], | ||
home: const MyHomePage(), | ||
); | ||
}, | ||
); | ||
} | ||
} |
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import 'package:bloc/bloc.dart'; | ||
import 'package:equatable/equatable.dart'; | ||
import '../../../data/model/language_model.dart'; | ||
part 'language_event.dart'; | ||
part 'language_state.dart'; | ||
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const languagePrefsKey = 'languagePrefs'; | ||
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class LanguageBloc extends Bloc<LanguageEvent, LanguageState> { | ||
LanguageBloc() : super(const LanguageState()) { | ||
on<ChangeLanguage>(onChangeLanguage); | ||
} | ||
Future<void> onChangeLanguage( | ||
ChangeLanguage event, | ||
Emitter<LanguageState> emit, | ||
) async { | ||
emit(state.copyWith(selectedLanguage: event.selectedLanguage)); | ||
} | ||
} |
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part of 'language_bloc.dart'; | ||
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abstract class LanguageEvent extends Equatable { | ||
const LanguageEvent(); | ||
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@override | ||
List<Object> get props => []; | ||
} | ||
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class ChangeLanguage extends LanguageEvent { | ||
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const ChangeLanguage({ | ||
required this.selectedLanguage, | ||
}); | ||
final Language selectedLanguage; | ||
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@override | ||
List<Object> get props => [selectedLanguage]; | ||
} |
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part of 'language_bloc.dart'; | ||
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class LanguageState extends Equatable { | ||
const LanguageState({ | ||
this.selectedLanguage = Language.english, // Default to English | ||
}); | ||
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final Language selectedLanguage; | ||
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@override | ||
List<Object> get props => [selectedLanguage]; | ||
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LanguageState copyWith({Language? selectedLanguage}) { | ||
return LanguageState( | ||
selectedLanguage: selectedLanguage ?? this.selectedLanguage, | ||
); | ||
} | ||
} | ||
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class LanguageInitial extends LanguageState { | ||
const LanguageInitial() | ||
: super( | ||
selectedLanguage: Language.english, | ||
); // Explicitly set default language to English | ||
} |
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import 'package:flutter/material.dart'; | ||
import 'package:flutter_gen/gen_l10n/app_localizations.dart'; | ||
import '../widget/language_widget.dart'; | ||
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class MyHomePage extends StatefulWidget { | ||
const MyHomePage({super.key}); | ||
@override | ||
State<MyHomePage> createState() => _MyHomePageState(); | ||
} | ||
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class _MyHomePageState extends State<MyHomePage> { | ||
int _counter = 0; | ||
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void _incrementCounter() { | ||
setState(() { | ||
_counter++; | ||
}); | ||
} | ||
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@override | ||
Widget build(BuildContext context) { | ||
return Scaffold( | ||
appBar: AppBar( | ||
backgroundColor: Theme.of(context).colorScheme.inversePrimary, | ||
title: Text(AppLocalizations.of(context)?.title ?? ''), | ||
), | ||
body: Center( | ||
child: Column( | ||
mainAxisAlignment: MainAxisAlignment.center, | ||
children: <Widget>[ | ||
Text( | ||
AppLocalizations.of(context)?.subtitle ?? '', | ||
), | ||
Text( | ||
'$_counter', | ||
style: Theme.of(context).textTheme.headlineMedium, | ||
), | ||
const SizedBox(height: 20), | ||
const LanguageSelector(), // Add the language selector here | ||
], | ||
), | ||
), | ||
floatingActionButton: FloatingActionButton( | ||
onPressed: _incrementCounter, | ||
tooltip: 'Increment', | ||
child: const Icon(Icons.add), | ||
), | ||
); | ||
} | ||
} |
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import 'package:flutter/material.dart'; | ||
import 'package:flutter_bloc/flutter_bloc.dart'; | ||
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import '../../data/model/language_model.dart'; | ||
import '../bloc/language_bloc/language_bloc.dart'; | ||
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class LanguageSelector extends StatelessWidget { | ||
const LanguageSelector({super.key}); | ||
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@override | ||
Widget build(BuildContext context) { | ||
return Row( | ||
mainAxisAlignment: MainAxisAlignment.center, | ||
children: [ | ||
ElevatedButton( | ||
onPressed: () { | ||
context.read<LanguageBloc>().add( | ||
ChangeLanguage(selectedLanguage: Language.english), | ||
); | ||
}, | ||
child: const Text('English'), | ||
), | ||
const SizedBox(width: 8), | ||
ElevatedButton( | ||
onPressed: () { | ||
context.read<LanguageBloc>().add( | ||
ChangeLanguage(selectedLanguage: Language.spanish), | ||
); | ||
}, | ||
child: const Text('Español'), | ||
), | ||
const SizedBox(width: 8), | ||
ElevatedButton( | ||
onPressed: () { | ||
context.read<LanguageBloc>().add( | ||
ChangeLanguage(selectedLanguage: Language.french), | ||
); | ||
}, | ||
child: const Text('Français'), | ||
), | ||
], | ||
); | ||
} | ||
} |
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