The Mystery Encounter Update
·
465 commits
to main
since this release
Changelog
Major Changes
- Mystery Encounters have been added
- Certain floors will now guarantee better items
- Team Star added
- Passive + Egg Move changes
- Certain trainers will no longer have duplicate Pokemon
- Enemy AI improved
Minor Changes
- Ogerpon and Terapagos Tera-based form changes added
- Trainers are more likely to have evolved Pokemon in later waves
- Meloetta Pirouette added as starter, no longer changes forms during monotype
- Evil teams tweaked
- G-Max Pokemon no longer have their max immunities (flinch, phazing, encore, disable, weight moves)
- Some G-Max Pokemon have been tweaked
- Certain Pokemon evolutions changed
- 5 Pokerus Pokemon per day instead of 3
- Mega Rayquaza no longer requires Dragon Ascent
- New Ice Cave, Plains, Power Plant, and Volcano music by Firel
- New Lake and Ruins music by Lmz
- Removed species lock from Aura Wheel and Poison Puppeteer
- More splash text
Implementations/Fixes
Moves
- Tar Shot
- Throat Chop
- Power Shift
- After You
- Baddy Bad no longer activates reflect if protected
- Burning Bulwark, King's Shield, Obstruct, and Silk Trap no longer protect against status moves
- Retaliate
- Freezy Frost bugfixes
- Roost removes flying type
- Guard Swap and Power Swap now swap appropriate stats
- Substitute
- Protect moves properly protect missed moves
- Shell Side Arm damage forecast now accurate
- Heal Block
- Chilly Reception
- Autotomization
- Dragon Tail now respects Suction Cups
Abilities
- Trapping abilities work on enemies again
- Primal weathers no longer persist if last mon faints due to indirect damage
- Gorilla Tactics
- Stat protection abilities now take Contrary into account
- Seed Sower no longer crashes the game when hit by switchout moves in trainer battles
- Lure abilities now function like new lures
- Synchronize
- Ability ignoring effects no longer ignore own abilities
- Type absorbing abilities trigger even if the attack misses
Items
- Form change items are now split into non-rare and rare (but have the same odds for now)
- Eviolite no longer works on or spawns for G-Max Pokemon
- Golden Punch NaN bug fixed
- Lures no longer show up if you have a lure of the same type with 60%+ of its duration
QOL
- A lot more localization
- Fixed sprites for Cursola, Spinda, Lycanroc, Clanging Scales, Sirfetch'd
- Passive abilities show up by default in starter-select
- Transform sfx now plays on quiet form changes
- Added sfx for unlocking passive
- Candy upgrade icon now updates after purchasing eggs
- Run history UI now accommodates gamepad icons
- Run history now displays natures changed during a run
- Egg skip option added to settings
- Secondary fused Pokemon can now unpause evolution
- Run history legacy UI now displays properly
- EXP gain SKIP option works properly now
- IV graph resized in starter-select
- Tutorials darken the screen
- Met wave added to Pokemon summary
- Window autocentered when playing in landscape mode
- Add and fix scrolling in UIs
- Added move descriptions by pressing C
- Arrows added in challenge menu
- Form names now show up properly in starter-select
Other Bug Fixes
- Scrappy and other type affecting abilities fixed in Inverse mode
- Defensive type properties of Terastallized Pokemon now apply
- Fixed bug of all Pokemon becoming invisible after catching and switching out only unfainted Pokemon
- HA icon now shows up in egg summary
- Fixed Manaphy rare egg move and species rates
- Tate and Liza now use proper seeded rng
- Fix reloads removing weather on first wave of biome
- Fixed run history not saving properly
- Pokemon-info-container ability check now matches battle-info ability check
- Fix bug of candy count being incorrect when not skipping egg hatch animation
- Fixed bug of Sturdy/Endure granting extra stat boosts on bosses