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Godot Rendering Pipelines Example

This is an example project made for this article on my blog : http://panthavma.com/articles/godot-rendering-pipelines/

This illustrates :

  • How to setup the node architecture (ExampleScene.tscn).
  • What the shaders look like (PGBuffer-FirstPass.shader and PGBuffer-FullScreenPass.shader).
  • How to do it through code (ExampleScene2-WithCode.tscn).
  • How to make and use a previewer.

This method is also available in OddLib : https://github.com/panthavma/oddlib

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Companion project for my blog post.

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