This project is a collection of examples related to SDL 2.0 programming. The goal is to implement a multi-platform SDL sample project. It handles Game, multimedia, and utility related code.
By using C/C ++ as the main language, we aim to write code that will survive long without being dependent on the platform and OS over time.
Windows - Visual Studio 2019, vcpkg Android - ADT-20131030
For Android, we plan to change the IDE to Android Studio later.