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Update 2024-10-03-pixi-v8-particle-container.md
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GoodBoyDigital authored Oct 7, 2024
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Expand Up @@ -77,7 +77,7 @@ for (let i = 0; i < 100000; ++i) {
app.stage.addChild(container);
```

In this example, we create a `ParticleContainer`, set properties to static where possible, and generate a million particles. By using a shared texture (hello, sprite sheets!), we ensure that all particles share the same graphical assets, making rendering even more efficient.
In this example, we create a `ParticleContainer`, set properties to static where possible, and generate a 100k particles. By using a shared texture (hello, sprite sheets!), we ensure that all particles share the same graphical assets, making rendering even more efficient.

### Reasons to Use ParticleContainer

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