Use cached alpha mode instead of calling surface.get_capabilities every time the window is redrawn #210
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This somewhat improves performance on resizing by using the cached self.alpha_mode on the wgpu backend instead of calling surface.get_capabilities every time, which results in a roughly 50% reduction in resize draw time.
Note: resizing is still somewhat choppy and I've traced it to surface.configure in the same function, though I cannot figure out why this takes many times longer to run than base iced. If I figure it out, I'll let y'all know