Releases: project-slippi/Ishiiruka
Version 3.4.4
Please remember that matchmaking will take a bit longer as users need to update before they can play.
Troubleshooting
Head over to our discord for more help: https://slippi.gg/discord in the #dolphin-beta-support channel
Changes
Bug Fixes 🐛
- Fixes bug where playing DL, FoD, or PS in training mode could corrupt memory causing the game to crash some time after
- Fixes minor issue with inconsistent event sending behavior on DL and PS
- Correctly increments slp version number
Contributors
Version 3.4.3
Please remember that matchmaking will take a bit longer as users need to update before they can play.
Troubleshooting
Head over to our discord for more help: https://slippi.gg/discord
Changes
New Features ✨
- Allows predictive bots (Phillip) to play humans at high ping with good performance
- This is primarily to support the amazing work done by @vladfi1
- Check out https://www.twitch.tv/x_pilot to try playing against the bot yourself
- Extract stage information into slp file project-slippi/slippi-ssbm-asm#125
- Includes FoD platform heights, Wispy blow direction, and PS transformation details
Contributors
Version 3.4.2
Please remember that matchmaking will take a bit longer as users need to update before they can play.
Troubleshooting
Head over to our discord for more help: https://slippi.gg/discord
Changes
Bug Fixes 🐛
- Fixes minor bugs with match reporting
Contributors
Version 3.4.1
Please remember that matchmaking will take a bit longer as users need to update before they can play.
Troubleshooting
Head over to our discord for more help: https://slippi.gg/discord
Changes
New Features ✨
- Ledge Grab Limit of 45 now applies during timeouts
- If the game goes to time and exactly one player has exceeded 45 ledge grabs, the player over the limit loses and is shown a
FAILURE
game end screen. The winning player will see aSUCCESS
game end screen. - If both or neither player exceed the ledge grab limit, normal timeout rules will apply and both players will see
TIME
game end screen. - This screen will display in Ranked, Unranked, and Direct. If you are using Direct to play a tournament that doesn't use LGL or uses a different value, simply ignore the game end screen and/or check ledge grabs in the launcher replay stats.
- If the game goes to time and exactly one player has exceeded 45 ledge grabs, the player over the limit loses and is shown a
Bug Fixes 🐛
Other changes 🛠
Contributors
Version 3.4.0
Please remember that matchmaking will take a bit longer as users need to update before they can play.
Troubleshooting
Head over to our discord for more help: https://slippi.gg/discord
Changes
New Features ✨
- Update to UCF 0.84 (4406c0c)
Bug Fixes 🐛
- Possible fix for rare failed match reports (project-slippi/slippi-rust-extensions#16)
Contributors
Version 3.3.1
Please remember that matchmaking will take a bit longer as users need to update before they can play.
Troubleshooting
Head over to our discord for more help: https://slippi.gg/discord
Changes
Bug Fixes 🐛
- Fix rare crash when launching Slippi Jukebox (project-slippi/slippi-rust-extensions#10)
- Fix crash when playing songs with corrupt data (project-slippi/slippi-rust-extensions#11)
- Fix some songs not looping properly (project-slippi/slippi-rust-extensions#11)
- Fix incorrect volume when enabling Jukebox after the game has already started (project-slippi/slippi-rust-extensions@ce9bc85)
Contributors
Version 3.3.0
Please remember that matchmaking will take a bit longer as users need to update before they can play.
Troubleshooting
Head over to our discord for more help: https://slippi.gg/discord
Changes
New Features ✨
- Music controlled by ASM (#399)
- Music playback will now be closer to vanilla behavior, bringing back features like:
- holding triggers for alternate tracks
- accurate songs in 1P mode stages
- music in the sound test
- Music playback will now be closer to vanilla behavior, bringing back features like:
- Jukebox Volume Slider (#402)
Other changes 🛠
- Bring back frame skips when running behind your opponent(s) (c83f775)
Contributors
Version 3.2.2
Please remember that matchmaking will take a bit longer as users need to update before they can play.
Troubleshooting
Head over to our discord for more help: https://slippi.gg/discord
Changes
New Features ✨
- Play music from ciso files (#397)
Bug Fixes 🐛
- Avoid crashing when sending set completion reports (#398)
Other changes 🛠
- Improve rust error output (#393)
- Improve fetching local address (#387)
- This should make it easier to connect to people on the same network.
Contributors
@ryanmcgrath
@DarylPinto
@JLaferri
@NikhilNarayana
@jmlee337
Version 3.2.1
Please remember that matchmaking will take a bit longer as users need to update before they can play.
Troubleshooting
Head over to our discord for more help: https://slippi.gg/discord
Bug Fixes 🐛
- Avoid crashing when using compressed game files while Slippi Jukebox is enabled (#395)
- Instead music will simply not play.
Version 3.2.0
Please remember that matchmaking will take a bit longer as users need to update before they can play.
Troubleshooting
Head over to our discord for more help: https://slippi.gg/discord
Changes
New Features ✨
- Give Music Back to Melee (#386)
- Huge props to DRL and knux for putting this together. Initially this was a separate program written by DRL to play music from the game file, but after a lot of effort this feature is now integrated into Dolphin.
- This also makes Rust 🦀 a supported language! We're excited to take this opportunity to improve maintainability cause my god some of us hate C++.
- This does not fix the issues that prevent us from reading from the disc, which is why stadium transformations and native in-game music are disabled (disc reads + rollbacks cause crashes, not desyncs).
- In its current state, music will not work with WASAPI.
Bug Fixes 🐛
- Rewrite game reporting in Rust to fix reporting issues on some systems (#392)