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Releases: project-slippi/Ishiiruka

Version 3.4.4

27 Jan 22:24
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Please remember that matchmaking will take a bit longer as users need to update before they can play.

Troubleshooting

Head over to our discord for more help: https://slippi.gg/discord in the #dolphin-beta-support channel

Changes

Bug Fixes 🐛

  • Fixes bug where playing DL, FoD, or PS in training mode could corrupt memory causing the game to crash some time after
  • Fixes minor issue with inconsistent event sending behavior on DL and PS
  • Correctly increments slp version number

Contributors

@JLaferri

Version 3.4.3

23 Jan 20:09
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Please remember that matchmaking will take a bit longer as users need to update before they can play.

Troubleshooting

Head over to our discord for more help: https://slippi.gg/discord

Changes

New Features ✨

  • Allows predictive bots (Phillip) to play humans at high ping with good performance
  • Extract stage information into slp file project-slippi/slippi-ssbm-asm#125
    • Includes FoD platform heights, Wispy blow direction, and PS transformation details

Contributors

@NickCondron
@vladfi1

Version 3.4.2

30 Jul 18:40
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Please remember that matchmaking will take a bit longer as users need to update before they can play.

Troubleshooting

Head over to our discord for more help: https://slippi.gg/discord

Changes

Bug Fixes 🐛

  • Fixes minor bugs with match reporting

Contributors

@JLaferri

Version 3.4.1

09 Jul 13:46
7032861
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Please remember that matchmaking will take a bit longer as users need to update before they can play.

Troubleshooting

Head over to our discord for more help: https://slippi.gg/discord

Changes

New Features ✨

  • Ledge Grab Limit of 45 now applies during timeouts
    • If the game goes to time and exactly one player has exceeded 45 ledge grabs, the player over the limit loses and is shown a FAILURE game end screen. The winning player will see a SUCCESS game end screen.
    • If both or neither player exceed the ledge grab limit, normal timeout rules will apply and both players will see TIME game end screen.
    • This screen will display in Ranked, Unranked, and Direct. If you are using Direct to play a tournament that doesn't use LGL or uses a different value, simply ignore the game end screen and/or check ledge grabs in the launcher replay stats.

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Bug Fixes 🐛

Other changes 🛠

Contributors

@JLaferri

Version 3.4.0

08 Feb 16:07
11e8e19
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Please remember that matchmaking will take a bit longer as users need to update before they can play.

Troubleshooting

Head over to our discord for more help: https://slippi.gg/discord

Changes

New Features ✨

Bug Fixes 🐛

Contributors

@JLaferri
@ryanmcgrath

Version 3.3.1

17 Oct 15:50
e4be532
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Please remember that matchmaking will take a bit longer as users need to update before they can play.

Troubleshooting

Head over to our discord for more help: https://slippi.gg/discord

Changes

Bug Fixes 🐛

Contributors

@ryanmcgrath
@DarylPinto
@NikhilNarayana

Version 3.3.0

26 Sep 16:04
7d88fa4
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Please remember that matchmaking will take a bit longer as users need to update before they can play.

Troubleshooting

Head over to our discord for more help: https://slippi.gg/discord

Changes

New Features ✨

  • Music controlled by ASM (#399)
    • Music playback will now be closer to vanilla behavior, bringing back features like:
      • holding triggers for alternate tracks
      • accurate songs in 1P mode stages
      • music in the sound test
  • Jukebox Volume Slider (#402)
    • Permanently adjust the Jukebox volume by going to the Config -> Slippi tab in Dolphin.
    • The main Dolphin volume slider will still have an effect on the Jukebox volume.
      image

Other changes 🛠

  • Bring back frame skips when running behind your opponent(s) (c83f775)

Contributors

@JLaferri
@NikhilNarayana
@DarylPinto
@ryanmcgrath
@rapito

Version 3.2.2

14 Aug 18:28
0084a78
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Please remember that matchmaking will take a bit longer as users need to update before they can play.

Troubleshooting

Head over to our discord for more help: https://slippi.gg/discord

Changes

New Features ✨

  • Play music from ciso files (#397)

Bug Fixes 🐛

  • Avoid crashing when sending set completion reports (#398)

Other changes 🛠

  • Improve rust error output (#393)
  • Improve fetching local address (#387)
    • This should make it easier to connect to people on the same network.

Contributors

@ryanmcgrath
@DarylPinto
@JLaferri
@NikhilNarayana
@jmlee337

Version 3.2.1

10 Aug 08:49
ff4f7bb
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Please remember that matchmaking will take a bit longer as users need to update before they can play.

Troubleshooting

Head over to our discord for more help: https://slippi.gg/discord

Bug Fixes 🐛

  • Avoid crashing when using compressed game files while Slippi Jukebox is enabled (#395)
    • Instead music will simply not play.

Version 3.2.0

09 Aug 15:50
b49caa7
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Please remember that matchmaking will take a bit longer as users need to update before they can play.

Troubleshooting

Head over to our discord for more help: https://slippi.gg/discord

Changes

New Features ✨

  • Give Music Back to Melee (#386)
    • Huge props to DRL and knux for putting this together. Initially this was a separate program written by DRL to play music from the game file, but after a lot of effort this feature is now integrated into Dolphin.
    • This also makes Rust 🦀 a supported language! We're excited to take this opportunity to improve maintainability cause my god some of us hate C++.
    • This does not fix the issues that prevent us from reading from the disc, which is why stadium transformations and native in-game music are disabled (disc reads + rollbacks cause crashes, not desyncs).
    • In its current state, music will not work with WASAPI.

Bug Fixes 🐛

  • Rewrite game reporting in Rust to fix reporting issues on some systems (#392)

Contributors

@DarylPinto
@ryanmcgrath
@JLaferri
@NikhilNarayana