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Add desert bonuses to pickaxe and effect texture
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rafaelmehdiyev committed Nov 23, 2024
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129 changes: 129 additions & 0 deletions CHANGELOG.md
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# Rafael's Useful Cactus Mod Changelog

## Important Keypoints 🌵
- **Correct Method Names**:
- Use `getMiningSpeed` not `getMiningSpeedMultiplier`
- Use `postMine` for durability modifications
- Use `getEnchantability` for enchantment bonuses

- **Biome Tags**:
- Use `BiomeTags.VILLAGE_DESERT_HAS_STRUCTURE` not `BiomeTags.IS_DESERT`
- Always check world and player for null before biome checks

- **Time Constants**:
- Day cycle: 24000 ticks total
- Daytime: 0-13000 ticks
- Noon: 6000-6500 ticks

## Features Implementation

### CactusPickaxeItem Features
- ⛏️ Mining speed boost in desert (25% faster)
- 🛡️ Durability preservation in desert (20% chance)
- ✨ Fortune bonus in desert biomes
- ☀️ Time-based bonuses:
- Daytime: Additional speed boost
- Noon: Extra fortune chance

### Code Structure
```java
// Important method signatures
public float getMiningSpeed(ItemStack stack, BlockState state)
public boolean postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)
public int getEnchantability()
```

### Technical Implementation
- **World Access**:
```java
World world = MinecraftClient.getInstance().world;
PlayerEntity player = MinecraftClient.getInstance().player;
```
- **Biome Checks**:
```java
world.getBiome(player.getBlockPos()).isIn(BiomeTags.VILLAGE_DESERT_HAS_STRUCTURE)
```
- **Time Checks**:
```java
long timeOfDay = world.getTimeOfDay() % 24000;
if (timeOfDay >= 0 && timeOfDay < 13000) { // Daytime
if (timeOfDay >= 6000 && timeOfDay <= 6500) { // Noon
// Noon-specific code
}
}
```

## Development Notes

### Current Implementation
- ✅ Basic desert speed boost
- ✅ Durability preservation system
- ✅ Fortune bonus implementation
- ✅ Time-based mechanics

### Known Issues
- ⚠️ Resource management with MinecraftClient singleton
- ⚠️ Need for comprehensive testing
- ⚠️ Performance optimization needed for frequent biome checks

### Development Environment
- 🎮 Minecraft Version: 1.21
- 🧰 Fabric API
- ☕ Java 21

### File Structure
```
src/main/java/net/rafael/usefulcactus/
├── item/custom/
│ └── CactusPickaxeItem.java
└── mixin/
└── CactusPickaxeMixin.java
```

## Future Considerations
- 🎯 Performance optimization for biome checks
- 🎯 Additional desert-themed mechanics
- 🎯 Comprehensive testing suite
- 🎯 Better resource management

## Common Mistakes to Avoid
1. ❌ Using wrong method names (getMiningSpeedMultiplier)
2. ❌ Using incorrect BiomeTags (IS_DESERT)
3. ❌ Forgetting null checks for world and player
4. ❌ Not handling resource cleanup

## Gradle Command Guidelines
### Common Mistakes and Corrections
- ❌ Using `gradlew` directly on Windows
- ❌ Using `./gradlew` on Windows
- ❌ Running `gradlew.bat` without proper path

### Correct Usage on Windows
```batch
# Correct way to build the project
cmd /c gradlew.bat build
# Other useful commands
cmd /c gradlew.bat runClient # Run the client with mod
cmd /c gradlew.bat genSources # Generate sources
```

### Important Notes
- Always use `cmd /c gradlew.bat` on Windows systems
- Run commands from the project root directory
- Ensure Gradle wrapper files exist:
- gradlew.bat
- gradle/wrapper/gradle-wrapper.jar
- gradle/wrapper/gradle-wrapper.properties

## Useful Commands
```bash
# Gradle commands
./gradlew build
./gradlew runClient
./gradlew genSources
```

---
Last Updated: [Current Date]
Remember to update this file when making significant changes!
3 changes: 2 additions & 1 deletion src/main/java/net/rafael/usefulcactus/block/ModBlocks.java
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import net.minecraft.registry.Registry;
import net.minecraft.util.Identifier;
import net.rafael.usefulcactus.RafaelsUsefulCactus;
import net.rafael.usefulcactus.block.custom.StrippedCactusBlock;

public class ModBlocks {

public static final Block STRIPPED_CACTUS = registerBlock("stripped_cactus",new PillarBlock(
public static final Block STRIPPED_CACTUS = registerBlock("stripped_cactus",new StrippedCactusBlock(
AbstractBlock.Settings.create().strength(1f)
));

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package net.rafael.usefulcactus.block.custom;

public class StrippedCactusBlock {
import net.minecraft.block.BlockState;
import net.minecraft.block.PillarBlock;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.random.Random;
import net.rafael.usefulcactus.block.ModBlocks;

public class StrippedCactusBlock extends PillarBlock {
public StrippedCactusBlock(Settings settings) {
super(settings);
}

@Override
public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
world.setBlockState(pos, ModBlocks.DRIED_CACTUS.getDefaultState());
world.playSound(null, pos, SoundEvents.BLOCK_WOOD_BREAK, SoundCategory.BLOCKS, 0.3F, 1.5F);
}
}
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Expand Up @@ -21,7 +21,7 @@ public boolean canApplyUpdateEffect(int duration, int amplifier) {
public boolean applyUpdateEffect(LivingEntity entity, int amplifier) {
if (!entity.getWorld().isClient()) {
// Apply damage
entity.damage(entity.getDamageSources().magic(), 0.5f);
entity.damage(entity.getDamageSources().magic(), 2f);

// Spawn cactus break particles
ServerWorld serverWorld = (ServerWorld) entity.getWorld();
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Expand Up @@ -12,7 +12,7 @@ public class ModEffects {
public static final RegistryEntry<StatusEffect> DESERT_THORN = registerStatusEffect("desert_thorn",
new DesertThornEffect(
StatusEffectCategory.HARMFUL, // The effect is harmful
0x8B4513 // Brown color for cactus thorn
0x2F4F2F // Brown color for cactus thorn
));

private static RegistryEntry<StatusEffect> registerStatusEffect(String name, StatusEffect effect) {
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3 changes: 2 additions & 1 deletion src/main/java/net/rafael/usefulcactus/item/ModItems.java
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import net.minecraft.registry.Registry;
import net.minecraft.util.Identifier;
import net.rafael.usefulcactus.RafaelsUsefulCactus;
import net.rafael.usefulcactus.item.custom.CactusPickaxeItem;
import net.rafael.usefulcactus.item.custom.CactusSwordItem;

public class ModItems {
Expand All @@ -25,7 +26,7 @@ public class ModItems {
new Item.Settings().attributeModifiers(SwordItem.createAttributeModifiers(
ModToolMaterial.CACTUS_SKIN, 3,-2.4f))));

public static final Item CACTUS_PICKAXE = registerItem("cactus_pickaxe", new PickaxeItem(
public static final Item CACTUS_PICKAXE = registerItem("cactus_pickaxe", new CactusPickaxeItem(
ModToolMaterial.CACTUS_SKIN, new Item.Settings().attributeModifiers(PickaxeItem.createAttributeModifiers(
ModToolMaterial.CACTUS_SKIN, 1,-2.0f))));

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package net.rafael.usefulcactus.item.custom;

import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.PickaxeItem;
import net.minecraft.item.ToolMaterial;
import net.minecraft.item.tooltip.TooltipType;
import net.minecraft.registry.tag.BiomeTags;
import net.minecraft.text.Text;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;

import java.util.List;


public class CactusPickaxeItem extends PickaxeItem {
public CactusPickaxeItem(ToolMaterial material, Item.Settings settings) {
super(material, settings);
}


@Override
public float getMiningSpeed(ItemStack stack, BlockState state) {
World world = MinecraftClient.getInstance().world;
PlayerEntity player = MinecraftClient.getInstance().player;

if (world != null && player != null) {
if (world.getBiome(player.getBlockPos()).isIn(BiomeTags.VILLAGE_DESERT_HAS_STRUCTURE)) {
return super.getMiningSpeed(stack, state) * 1.25F; // 25% faster in deserts
}
}

return super.getMiningSpeed(stack, state);
}

@Override
public boolean postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner) {
if (miner instanceof PlayerEntity player) {
if (world.getBiome(player.getBlockPos()).isIn(BiomeTags.VILLAGE_DESERT_HAS_STRUCTURE)) {
// 20% chance to not consume durability
if (world.random.nextFloat() < 0.20f) {
return false;
}
}
}
return super.postMine(stack, world, state, pos, miner);
}

@Override
public int getEnchantability() {
World world = MinecraftClient.getInstance().world;
PlayerEntity player = MinecraftClient.getInstance().player;

if (world != null && player != null) {
if (world.getBiome(player.getBlockPos()).isIn(BiomeTags.VILLAGE_DESERT_HAS_STRUCTURE)) {
return super.getEnchantability() + 1;
}
}
return super.getEnchantability();
}

@Override
public void appendTooltip(ItemStack stack, TooltipContext context, List<Text> tooltip, TooltipType type) {
MinecraftClient client = MinecraftClient.getInstance();
World world = client.world;

if (world != null && world.getBiome(client.player.getBlockPos()).isIn(BiomeTags.VILLAGE_DESERT_HAS_STRUCTURE)) {
tooltip.add(Text.translatable("item.rafaels-useful-cactus.cactus_pickaxe.tooltip.desert"));
tooltip.add(Text.translatable("item.rafaels-useful-cactus.cactus_pickaxe.tooltip.durability"));

long timeOfDay = world.getTimeOfDay() % 24000;
if (timeOfDay >= 6000 && timeOfDay <= 6500) {
tooltip.add(Text.translatable("item.rafaels-useful-cactus.cactus_pickaxe.tooltip.noon"));
} else if (timeOfDay >= 0 && timeOfDay < 13000) {
tooltip.add(Text.translatable("item.rafaels-useful-cactus.cactus_pickaxe.tooltip.daytime"));
}
}

super.appendTooltip(stack, context, tooltip, type);
}
}
38 changes: 32 additions & 6 deletions src/main/java/net/rafael/usefulcactus/mixin/CactusBlockMixin.java
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import net.minecraft.block.AbstractBlock;
import net.minecraft.block.BlockState;
import net.minecraft.block.CactusBlock;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.util.ActionResult;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.rafael.usefulcactus.RafaelsUsefulCactus;
import net.rafael.usefulcactus.block.ModBlocks;
import net.rafael.usefulcactus.effect.ModEffects;
import net.rafael.usefulcactus.item.ModItems;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;

@Mixin(AbstractBlock.class)
public class CactusBlockMixin {

@Inject(method = "onEntityCollision", at = @At("HEAD"))
private void onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity, CallbackInfo ci) {
if (!world.isClient && state.getBlock() instanceof CactusBlock) {
RafaelsUsefulCactus.LOGGER.info("Player " + entity.getName().getString() + " collided with cactus! Applying Desert Thorn effect...");
((LivingEntity) entity).addStatusEffect(new StatusEffectInstance(ModEffects.DESERT_THORN, 100, 0));
}
}

@Inject(at = @At("HEAD"), method = "onUse", cancellable = true)
private void onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, BlockHitResult hit, CallbackInfoReturnable<ActionResult> cir) {
if (!world.isClient && state.getBlock() instanceof CactusBlock) {
private void onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, BlockHitResult hit,
CallbackInfoReturnable<ActionResult> cir) {
if (!world.isClient && state.getBlock() instanceof CactusBlock) {
giveCactusSkinAndDamagePlayer(player, world);
setStrippedCactusAndPlaySound(world, pos);
((ServerWorld) world).scheduleBlockTick(pos, ModBlocks.STRIPPED_CACTUS, 100);

cir.setReturnValue(ActionResult.SUCCESS);
return;
}
cir.setReturnValue(ActionResult.PASS);
}

private void giveCactusSkinAndDamagePlayer(PlayerEntity player, World world) {
ItemStack cactusSkin = new ItemStack(ModItems.CACTUS_SKIN);
player.getInventory().insertStack(cactusSkin);
player.damage(world.getDamageSources().cactus(), 2.0F);
}

private void setStrippedCactusAndPlaySound(World world, BlockPos pos) {
world.setBlockState(pos, ModBlocks.STRIPPED_CACTUS.getDefaultState());
world.playSound(null, pos, SoundEvents.BLOCK_CROP_BREAK, SoundCategory.BLOCKS, 1.0F, 1.0F);
cir.setReturnValue(ActionResult.SUCCESS);
return;
}
cir.setReturnValue(ActionResult.PASS);
}
}
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