Version 2.0
This is a rewrite of the Machina network data capture library based off the original closed source created by Ravahn. It has been heavily altered to make it more general purpose and decoupled from any particular platform.
Major features:
- Supports capture of network data from a single process using either raw winsock sockets or WinPCap
- Decodes IP4 and TCP layers - supports IP fragmentation and TCP reordering
- Includes both sent and received data from the process.
- Data payload is accessible through delegates
There is an additional library - Machina.FFXIV - with Final Fantasy XIV message decoding routines that relies on the base Machina library
Both are released under the GPL3 license, and are available on nuget.org.