The objective of this project was to deepen our knowledge in lights and understand how textures work. We were asked to create a scene with a chess table and on it a ball and a dice
- The chess table should have a bump map to simulate relief
- The ball should have a Mona Lisa texture
- The dice's numbers should be defined using a image and bump texture. The dice should be on the chess table using only one of his vertexes and spinning around itself (forever)
- There should be two lights, one directional focusing in the table with a 90º angle, and one point-light illuminating only a part of the board. These lights can be turned on/off using D and P keys for directional and point light, respectively
- The ball should start spinning around the dice and around itself using B key. Acceleration should exist when starting and stopping
- Light calculation can be turned on/off using L key
- All objects' wire-frame can be turned on/off using W key
- A pause menu should appear when S key pressed. When in the pause menu, if R key is pressed, everything should go back to the initial state
You can check https://ist-cg-p4.netlify.com where our project is deployed
Name | University | More info |
---|---|---|
Afonso Matos | Instituto Superior Técnico | |
Ricardo Fernandes | Instituto Superior Técnico | |
Tomás Lopes | Instituto Superior Técnico |