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ThreeJS web application to categorize huge number images using Geometry and ShaderMaterial

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Image Gallery Categorization using ThreeJS

version 1.0

Scene Content By ThreeJS

  • Get sprite images from a server
  • Create a geometry with thousands of vertices
  • Assign a sprite image to 4 vertices (2 adjacent faces)
  • Create a shader material using context2d in order to highlight sprites
  • Create mouse interactions using Raycaster

To install

  • yarn | npm install

To run the project

  • yarn start | npm run start

server

localhost:5000

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ThreeJS web application to categorize huge number images using Geometry and ShaderMaterial

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