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collection of glsl shader examples to improve skills of using shader materials

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glsl-shader-tutorial

3D shaders

  • access the colors and textures used to draw the model or mesh
  • subdividing a model into smaller groups of triangles

Vertex Shaders

  • run once for each vertex given to the graphics processor
  • transform each vertex's 3D position in virtual space to the 2D coordinate

Geometry Shaders

  • create new graphics primitives, such as points, lines and triangles.
  • geometry shaders are executed after vertex shaders

Tessellation shaders

VS & FS

  • create dynamic shapes using vertex shaders
  • create stunning visual effects using fragment shaders

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collection of glsl shader examples to improve skills of using shader materials

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